DZ (@GamefiMan) profile picture

出售域名: https://teapaw.org/t.co/3UKZdl1n1Q 台湾交易所

Joined December 2021
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你有多久没有关注过 Web3 游戏赛道了? 当 AI 和 Meme 项目越来越卷,人声鼎沸之外的其他地方或许存在机会。 去年11月,马斯克曾发文表示,希望“让游戏再次伟大”,虽然这句话并不是关于 Web3 游戏,但同样反映了整个游戏赛道投资者和玩家的集体渴求。 现在的游戏项目相较上个周期有哪些变化? 或许我们可以从 @moba_aof Arena of Faith,一款始于 MOBA ,但正在极力拓展游戏矩阵和新玩法的游戏上一探究竟。 眼下 Web3 游戏的问题是明确且老生常谈的 --- "割韭菜"代币经济模型盛行,"掠食者”破坏公平,工作室撸毛使真玩家寸步难行;同时单一游戏的经济模型难以持续,缺乏有效的价值循环系统... 而@moba_aof 试图甩下这些历史包袱,打破整个赛道死亡螺旋的集体魔咒: - 通缩代币设计,让每一个代币“币有所值,币尽其用” - POFS帧生成证明技术创新,让公平游戏不再是口号,让撸毛作弊无处遁形 - 游戏矩阵布局,共享经济系统与多游戏内代币资产互通,形成价值循环 - 专注长尾电竞,拓荒巨头们不曾探索的价值地 更为重要的是,项目的代币 AOF 也将于1月份 TGE,而获得代币空投的门槛也相对较低,参与游戏对局即可。 如果你对以上这些价值点感兴趣,并且依然关注 Web3 游戏,不妨尝试几局; 在点击对战准备按钮的同时,开启一场解读之旅: techflowpost.com/article/det…
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#比特币 是全球区块链的骨干网,而不是 #ETH 或 #solana。 主要理由有两个: -1 #比特币 拥有无可比拟的去中心化安全性。 由于 #比特币 的市值远超其他所有区块链平台的总和,它具有强大的网络效应,使其成为最安全的区块链。可将其比喻为 "核武器",暗示 #比特币 可以通过其市值优势攻击其他平台,迫使其中心化。 -2 #比特币 具有强大的功能和可扩展性。#BEVM #SuperBitcoin 框架的发布,使得 #比特币 能够兼容当前和未来所有的区块链技术创新,这意味着 #比特币 可以实现其他区块链平台所能实现的所有功能。 总而言之, #比特币 凭借其去中心化安全性、市值优势和可扩展性,将在区块链领域持续占据主导地位,核心地位。
全球的区块链的骨干网——以太坊(不会是solana) -- @ryanberckmans 以太坊投资人 以太坊是新全球金融系统的骨干,包括二层(L2)和一层(L1)应用。没有其他区块链能接近这个水平。 Mert 提议 Sol(Solana)可以转型成为这个骨干。但 Solana 永远不会成为这个骨干。以下是五个原因。 四年前,以太坊转型为专注于成为新全球金融系统的骨干,主要支持二层和一层应用。以太坊的骨干战略正越来越被认可为顶级的一层策略,是个绝妙的决策——虽然还在早期阶段,但如果仔细观察,就会发现一些迹象,比如模仿是最真诚的恭维,而二层正占据主导地位。 Solana 今年在去中心化金融和 meme 代币方面表现不错,SOL 的价格也有增长。然而,我认为 Solana 的领导层已经开始意识到二层有可能侵占其他一层链的市场份额。他们现在似乎在暗示 Solana 也可以转型为类似以太坊的骨干。 但是,Solana 从根本上不适合成为二层或全球规模一层活动的骨干。我将详细解释原因。 首先,让我们探讨一下 Solana 的领导层似乎如何逐渐承认以太坊的二层骨干策略是优秀的,并认为 Solana 可能需要转型为一个骨干。 最初,Solana 宣称他们将会如此快速、如此低成本,以至于整个世界都会使用这条单链 Solana。这是他们的“单体”时代,一个在变得不利之前他们一直推崇的术语(因为实际上,没有任何一个单体可以服务于整个世界)。后来,他们将市场营销转向使用“集成化”的说法。 然后,今年年中,Solana 承认二层是正确的方向。有几件事促使了这个转变。Solana 的领导层注意到他们的一些旗舰应用开始在 Sol 上构建自定义的二层应用链——这是因为用户喜欢二层的常见原因(即控制和定制化,同时仍然是更大整体的一部分,不必自行运行共识)。今年早些时候,一位知名的 Sol 社区成员撰写了一篇关于 Sol 需要采用二层的激进帖子——当时 Sol 社区批评了这个人,因为这在他们领导层承认二层不可避免之前就已提出。此外,一个主要的 Sol 开发团队也转型/扩展到在以太坊上构建 SVM 二层(从 Sol 一层应用转向以太坊二层)。结果是 Solana 的领导层开始重视二层。 (注意,Solana 并未承认以太坊对二层的看法一直是对的,相反,他们说他们的二层并不是二层,而是“网络扩展”。这是一个相当大的营销噱头。这类似于 Sol 最近提出的“真实 tps”概念,他们不得不发明这个概念来应对他们多年来在许多信息网站上普遍误报 Sol 的 tps,包括了高达 80% 的共识开销。许多网站仍然显示 Sol 的 tps 是 3000,但实际上约为 750 tps。他们的新“真实 tps”是为了抵消他们长期以来报告的“虚假 tps”而发明的。我的观点是,认真进行链上投资尽职调查的人应该仔细审查 Solana 的说法——许多并不能经得起推敲。) 快进到这个月,Solana 的领导层现在开始谈论如何简单地转向以太坊的骨干策略(但他们无法实现,原因如下)。 为什么 Solana 现在开始倾向于以太坊的骨干策略?为什么现在? 这是因为现在终于显而易见的是,世界需要许多、许多新链(数千条,然后是数万条),而二层通常比其他一层链更具优势(这就是为什么 Coinbase、Kraken、索尼、EVE Online 等选择二层),所以成为二层的骨干是一种顶级策略。 那么 Solana 能简单转型为骨干吗?不,这个策略对 Solana 来说是不可行的(原因如下)。 实际上,Solana 在技术和经济战略上面临着深刻的困境。 Solana 具体面临什么困境? Solana 既不会足够快,也不会足够便宜,来满足未来世界即将到来的需求的哪怕一小部分。 Solana 不够去中心化,无法吸引真正的巨鲸资本。 Solana 无法成为二层的全球骨干。 Solana 将共识和执行捆绑在一起,这比仅仅执行的方式更慢且成本更高。这就是为什么最具可扩展性的二层——只需执行而不需要共识,同时受益于整个二层之间的无信任组合网络效应——很快将比 Solana 更快、更便宜。参见 MegaETH。 再次重复这一点,因为至关重要:Solana 不仅无法成为骨干,很快它甚至无法成为最快或最便宜的链。 目前对于一些人(包括许多投资者)来说,Solana 似乎是最好的链——比以太坊还好。但事实远非如此。很快,Solana 在技术/经济层面将不再是任何方面的佼佼者。 这个赛季以来,以太坊可能在与 BTC 和 SOL 的比率战中失利(赛季还未结束),但以太坊一直在下棋,而不是玩跳棋。以太坊正在逐步赢得这场捕获链上增长和全球普及的“战争”,因为以太坊以一种全球实际运作的方式进行扩展——通过一层骨干和二层市场。 简而言之,以太坊从一开始就对骨干策略的看法是最正确的。然而,尽管 Solana 的领导层可能暗示他们可以成为骨干,但他们不能。(原因如下) **Solana 永远无法成为全球骨干的五个原因** 1)Solana 没有真正的客户端多样性,而且可能永远不会在有意义的时间线上实现。 客户端多样性意味着您的链由多个独立的程序并行运行。这有助于防止攻击(多个独立的开发团队和编程语言)和事故(多个代码库,因为 bug 通常局限于单个代码库)。 客户端多样性对于全球骨干来说是必需的。 要实现客户端多样性,没有单个程序可以运行您验证器权益的多数。这需要至少三个独立的链客户端,并在它们之间保持平衡的权益。这还需要一个上游于链客户端的 PDF 协议规范和研究社区。协议规范决定了链的“定义”,以及这个定义的正确性/可靠性。这确保了所有客户端都朝着同一个严格规定的目标前进。 今天,Sol 只有一个生产客户端(agave rust)。Sol 正试图构建第二个客户端(firedancer),但由于他们没有真正的协议规范或研究社区,以及因为 agave rust 客户端高度优化且强烈依赖底层硬件,这使得将底层设计提取到 PDF 协议规范中再在新客户端中重新实现变得更加困难,因此进展非常困难且拖延。 Firedancer 还远未准备好用其完整的代码库在生产中运行 50% 的权益。我的看法是,这可能需要数年而非数月。 即便 Solana 有了 firedancer 进入生产阶段,他们也还没有实现客户端多样性。要实现这一点,他们需要至少第三个生产客户端(这样没有客户端会有超过 50% 的权益,这在只有两个客户端的情况下是不可能的),并在它们之间保持平衡的权益,并确保所有三个客户端是 100% 原始的代码库,没有代码重叠,没有开发团队重叠,没有代码依赖/库重叠,并用完全不同的编程语言编写。 以太坊已经有四个满足这些标准的生产链客户端,并且已经存在多年。 2)Sol 永远不会成为全球骨干的第二个原因是其链需要非常高的带宽(推荐 10Gbps 上传)。这增加了非常显著的现实世界的中心化和风险。 全球骨干的全部意义在于最大程度地减少所有形式的风险,因此施加极高的带宽要求是行不通的。 高带宽要求很难解决。您可以购买一台大电脑并将其运送到任何地方,但在许多地区无法获得 10Gbps 的上传速度,尤其是在可以被公司数据中心或 VPN 捕获之外的区域。 骨干必须能够几乎在任何地方运行。即使完全避免数据中心也是未来可能的选择,这种威胁是风险最小化的关键部分。 今天 Sol 推荐的上传带宽是 10Gbps,但随着时间的推移,这个要求只会增加。对于 Solana 来说,带宽问题不会随着时间的推移而变好。 3)Solana 存在未来停机的高风险。Solana 之前多次停
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Hey there, @playbigtime fans! Here's a sneak peek at new AFK animations and creating distinct crafting journeys! ✨ Watch this quick video! Visit Big Time here: bigtime.gg Follow Big Time on Tiktok: tiktok.com/@playbigtime?lang…
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Gamers! Check out the ways on how to get Open Loot Reward Points! 📦 Open Epoch Chest in Big Time 🏆 Participate in Events 🎁 Join the $OPENLOOT TGE AIRDROP 📈 Aim high in the LEADERBOARDS 📱 Play the Clockie Chaos Telegram App More info about OLRP here: bit.ly/4eh9Zuq
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💡 Unlock the secrets of $OPENLOOT! Our new Wiki reveals how this game-changing token supercharges your Open Loot experience—unlocking perks, providing token utility for users, and driving marketplace action. Ready to learn more? invite.bigtime.gg/wiki
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Just a reminder, gamers! @playbigtime's Clockie Chaos first patch - Phase 1 has been launched! 🚀 The changes can be found here: discord.com/channels/6663446…… Play Now: t.me/ClockieChaosBot
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Arena of Faith's Airdrop Season: Dive into the Arena Adventure Coming Soon! Unleashing rewards worth $100,000. Don't Miss Out! 🚀🎮 To realize our vision of creating a truly engaging, fair, transparent, and sustainably profitable esports game experience , we have devised a unique Proof of Framesync (POFS) mechanism. Embrace the thrill of these upcoming adventures! Ensuring everyone plays with joy and wins fairly. Be ready to join us for an unforgettable carnival experience. Keep an eye out for updates and get ready to level up! Follow us, Like, Retweet and Tag 3 friends for a chance to win 3 HERO CARDS (NFT mining machines producing $ACP) dropped randomly to 3 lucky winners. #AoF #Airdrop #Esports #MOBA
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Open Loot Social Media Points Round 1 OLRP has now been distributed! All winners will receive an OL email stating they received an airdrop. Round 1 Stats: Tier 1: 50 winners - 20,000 OLRP each Tier 2: 800 winners - 5,000 OLRP each
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#BigTime @playbigtime , a Web3 game, on @OpenLoot #OpenLoot has garnered attention for several innovative and appealing features that set it apart in the gaming industry, let’s dive in: 🧵👇🏼
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🌟 Rangers! Illuvium has made it to @Grayscale's Top 20 Crypto Products for Q3 2024, standing out as the only GameFi project on the list. This achievement is a testament to our innovative approach and the incredible support from our community. 📈Thank you to Grayscale for their recognition. It places us at the forefront of the Consumer and Culture sector, highlighting the immense potential of our project in this space. 🎮 We’re committed to bringing you the best in gaming, and this acknowledgment is a significant achievement for the project. Read the full article to learn more: 👇 #Illuvium #Web3Gaming #GameFi
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The poll has decided that Open Loot Points will have a referral system. We just published the new feature in the testing environment. To help speed up the process, please like & retweet this post! Also please comment with your Open Loot user name.
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🌍 We’re thrilled to announce that we’ve reached a monumental milestone: 150,000 global downloads across all platforms! 📈✨ We couldn’t have done it without our incredible community around the world. Your support means everything to us. 🌟 A huge thank you to everyone for being part of this journey. We can’t wait to see what we achieve next together! 🚀💪
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We are excited to introduce $OPENLOOT, a new token to fuel the platform’s subsequent growth. It will offer new benefits to our loyal users and create opportunities for further expansion. By fostering marketplace activity, user acquisition, and engagement across all Open Loot games and products, we aim to elevate the overall player experience.
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🚀 Exciting Update from Arena of Faith 🚀 What we've achieved: · Streamlined game optimization for a seamless experience across multiple platforms. · Leveraged player input data to enhance AI capabilities. · Implemented a groundbreaking proof of framesync system, paving the way for decentralized gameplay. · Secured valuable partnerships and investors, with our current round of funding nearing completion. What's in progress and on the horizon: · Introducing hero cards, empowering users to earn ACP tokens. · Enabling avatar NFT staking for unique in-game identities and rewards. · Enhancing game asset NFTs, including sought-after hero skin NFTs in the MOBA genre. · Preparing to unveil internal beta versions of new games within our expanding ecosystem. · We're primed for launch and eager to share our vision with the world. Don't forget to check our new mainpage about these visions. aof.games/
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Interesting post from another @playbigtime OG @GamefiMan 大哥 On his stats: ✅ Big time has made at least $50M I think they have made at least this much if not much more ❓ I don’t know if $50M will sustain Big Time for 5-7 years but I think they made more than that so agreed One of the most bullish things about @playbigtime is they can make money and develop their game for years on including their platform @OpenLoot We see this with Axie, still around today which also developed @Ronin_Network These teams aren’t going anywhere This is power of web3 gaming
When everyone is focused on BIGTIME farming, my attention remains on the cosmetics economy. Because only cosmetics (skins, weapons, and space decorations) that satisfy players' desire for flaunting and vanity are the core of this game's enduring success. This is the true liberation from the ponzi economy. So, while everyone is fixated on time wardern and hourglasses, I have quietly amassed a substantial OG full sets, high rarity armory and forge. Perhaps, not too far in the future, I may become the Chairman of BIGTIME's Louis Vuitton Cosmetics Group. Of course, farming that can be macro-controlled is an absolute breakthrough for WEB3GAMING compared to WEB2GAMING, serving as a highly effective means of user growth. Currently, with OPENLOOT's 5% transaction fee revenue, 20% rental tax revenue, and additional income from crystal roll-ups, the team enjoys a substantial monthly income more than enough to cover all of BIGTIME team's expenses with significant surplus. Simultaneously, the BIGTIME team has a cash flow of at least $50 million in their accounts. These financial foundations are robust enough to sustain the BIGTIME team for a minimum of 5 to 7 years. If, at any point within this timeframe, they can achieve a user base of over 500,000, the NFT assets are poised to grow by more than 20 times. @playbigtime #Web3Gaming
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Illuvium: Overworld launching Q2. Join the Hunt. #Illuvium #Web3Gaming
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Hey @playbigtime #BigTime community and all of #defi #web3 #web3gaming there is a new scam going around with AI generated Tubers showcasing certain tokens staking opportunities on a fake version of @bakery_swap Please anyone involved in $BIGTIME know there is no official staking platform and all of these videos showcasing a scam/phishing link of Bakeryswap are a HOAX - please always verify and never trust! Please spread the word @playbigtime @Jcluster2 @YhandorTV @i64StudioNFTs @KevinSvenson_ @meatportmusic @CustomeTV @UndisputedNoobs @STEVEW00DY @AndySlaps @Dollieverse @TheCatalystOG @Dashloot @Mrs369FAM @Champi0nsGuild @EvermoreWardens @FrensGuild @0xJesusMartinez @CryptoStache You will get rugged/drained failing for scam phishing sites that come from AI/bot generated posts on YouTube, twitter, Reddit posts, telegram/discord links or DMs on all of the above. If it ever sounds too good to be true, it is! 🚨 This is your daily PSA to check yourself before your wreck yourself !!! 🚨
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Congratulations to @playbigtime for winning the 2023 Best Adventure Game! #GAM3Awards ✨
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