burger flipper at spongebob. | GenesisJam#2357

Joined February 2019
SONIC NOW! is a fanmade online radio….. playing SONIC MUSIC 24/7 RELEASES MIDNIGHT 01/01/26!!! #SonicTheHedgehog
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My own archive of a slew of photos from The Super Mario Bros. Super Show! Not exactly complete but if anyone knows anything hit me up archive.org/details/the-supe…
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tears in my eyes
i literally cant get enough of porcupines they are SO cute like look at their little faces awwwaawaaaaa the Creature
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I wish I got to know Eric so much better. We were likely even born in the same hospital. I had the honor of sharing a panel with him last year. His sheer range of incredible talent, equally met by his joyful enthusiasm, kindness and humility. Not just one of us. The best of us.
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rest in peace tough little stinker
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As a massive fan of animation, I really admired and respected Eric Bauza. If you’re like me, it was very easy to see a bit of yourself in him, because he never lost his fandom or passion for the art of cartooning. Though he got his fame from voice acting, he started out in animation as an artist, doing work at Spumco in the early 2000’s. Even at the peak of his acting career in the last few years, he never forgot where he came from, and he brought the sensibility of being an animation fanatic and artist both to his performances and his support for those in the industry. When there was a strike or a protest, you could find him on the picket line. When Coyote v Acme was unfairly canned by Warner Bros, he never stopped speaking out about it, despite being the de facto face of the brand. It’s so heartwarming seeing all of the support and messages he’d given to cartoonists on social media through the years, no matter how small they were. He was always looking out for the little guy. Through it all, he was a lover of cartoons and people above all else. On that note, he was a great ambassador for animation in the public eye during these rocky times for the industry as a whole, constantly going on podcasts and sharing his love for cartoons on social media. Even as someone who didn’t know him personally, I’ll miss him very much. May he rest in peace.
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"What was your biggest impact on the internet?" I wish for the day some of my original stuff is a tenth as well-known as this fanart I made 20 years ago...
"What was your biggest impact on the internet?" So far this. Still the most liked thing on my page to this day.
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fly high bauza.
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Coyote vs. Acme (2026) (CAM, credit to Quin Cukoo) We're still at a loss for words. Eric Bauza did achieve being the next Mel Blanc. Not just for Looney Tunes, in other cartoons too. Another kind and passionate soul gone too soon. Rest easy Eric Bauza; 1979-2026
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*WISH had stuck, there was like at least 3 different art styles introduced for Mario up until NSMBWii really solidified it for better or worse. I need to finish this old chart.
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Celebrating Super Mario Bros 3’s 38th birthday here is a very rare pre-release promotional artwork by Nintendo artist Yoichi Kotabe. You can see his early sketch and finished piece. This design was later altered for the west and appeared on certain merchandise. Did you buy Mario Bros 3 when it was first released?
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Someone is making a Sunshine ROM hack that recaptures the art direction Mario stuck with in the 2000's, holy shit.
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Some progress on porting over the Director's Cut features to the PC port of (Saturn) Sonic 3D Blast: - Sonic's improved movement is here, along with the improved camera. - New flicky mechanics (bouncing HUD icon, flashing icon on screen edges, flickies act as a shield, etc.) - The score and time are now on the HUD. - Super Sonic is here as well, with his behaviors ported over (Power Sneakers, Homing Attack, Invincibility)! Just like Director's Cut, this doesn't use a new sprite and is a palette swap, but the great Jon Burton (@JonTt) just mentioned that (while he was building Director's Cut) someone had sent him a new sprite for Super Sonic. There wasn't enough memory to add in the new sprite, but he has offered to dig it up, which is very exciting! - Many other features from Director's Cut. Not all new features (like the Crab Badnik in Rusty Ruin) have been ported over yet. Please forgive the bad gameplay, I recorded it playing on a keyboard over a remote session on airport wifi.
Another little update for the PC port of (Saturn) Sonic 3D Blast: I've been combing through the disassembled code for the Director's Cut, and working on porting its features over, including the act map: - The scrolling floor tiles in the background currently resemble the Saturn version. - The zone title font, emeralds, and other sprites also use Saturn assets. Selecting a level has been moved out of the save slots to here. Eventually, I'll work in support for loading in the GEN/MD assets, so these can be swapped back and forth. More updates will be incoming on Director's Cut features.
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rp_mariobrosplumbing: Memory Hall
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dawg what is sonic underground doing
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its...beautiful...
imagine what he would look like with a pixel smoothing filter on
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Pinball: 66-hiki no Wani Daikoushin / Game Boy / HAL Laboratory / 1989
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Made this a while back for a sonic r mod with plans to post it when the mod got finished but it got canceled oopsies
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