GnomeCode retweeted
I’ve been seeing this happen to a lot of people, some of whom have been pleading on the devforums for months to get this issue resolved only to keep running into Roblox’s support bot constantly denying and ignoring them.
Deletion is scary as hell, and shouldn’t be used on regular people unless they’ve violated something super serious. Having no route to a proper human review is infuriating.
GnomeCode retweeted
20 years ago, we shipped the public version of Roblox. Erik and I never imagined it would grow into what it is today. We've got some fun stuff coming this month. But today, we just want to say thank you to Robloxians around the world.
-Builderman
GnomeCode retweeted
Every time I manually write a line of Luau
I imagine another DoBig employee opening another Claude window
and I stop.
GnomeCode retweeted
Lil snippet of the cool lobby track in @GnomeCode cool new game Total Football! (yes i remembered to record my DAW this time:D)
This has been a theory I’ve had for a long time, two things:
1. Some of the largest studios on Roblox who own multiple games are collecting massive amounts of data on players across all of their games, matching the people together, understanding patterns and are using that to either sell that data to 3rd party companies, or using that to know more information about players buying preferences to give them personalized dev-product offerings
2. This is somewhat unrelated, but I also believe some of these bigger studios that “do acquisitions” reach out to mass amounts of people pretending their interested in acquiring it, asking for game stats, and then ultimately scrape all of their data to fuel an algorithm that they use for god knows what. And they have no intention on actually acquiring the game.
GnomeCode retweeted
i run one of the largest gnome spotting websites in the country and we just got a huge spike in gnome movement. over 25000 gnomes on the move but we are months away from their traditional migration season. something BIG is going on
GnomeCode retweeted
Replying to @SigmaTechRBLX
Would you like a physically generated Random.physical() from the Roblox cloud...?
GnomeCode retweeted
None of us really know what were doing
There is no real solution or guaranteed way for success you can do all the things others will say is the key to success and still unequivocally fail
That is not a weakness; that is life, keep throwing stuff at the wall and see what sticks
Want success as a Roblox Developer? Treat it like a job.
I’m not saying take all the fun out of it. That’ll be boring asf (most of us are teens)
But treat it like something important, treat it like you have rent to pay, like a 9-5
Set hours you: Ideate, execute, Research, etc.
Make imaginary deadlines for yourself
Most of you will ignore this. But it’s the key
GnomeCode retweeted
So like - what's the endpoint of all of this?
Roblox successfully pushes human devs out of their platform, or they're all unpaid kids.
At that point, why Roblox? If we reach the point where AI can do all the code, content, games - any company can become Roblox.
Replying to @Roblox
In our research lab, we are building “real-time dreaming” - the ability to generate fully playable video worlds prompted from any text or image.
Our real-time, action conditioned world model (currently running internally at 16fps at 832x480p) is trained on a combination of data, including proprietary Roblox 3D avatar/world interaction data.
World models are different from multiplayer engines in that they store state and memory in video latents. Roblox is multiplayer, and we are actively researching optimal ways to simultaneously store state for thousands of players, and keep them in sync with their environment.
Our world model leverages database technology which stores all user interactions on Roblox in a vector format that can be used to re-render video and interaction from any camera angle.
We see several immediate uses for our Roblox world model. We will use it side-by-side text, image and video prompts as a way to launch auto-generation of immersive worlds.
In Roblox Studio, a creator could walk around and use prompts to “paint” a world and then convert it into a 3D representation or direct to Roblox native as a way for many people to play simultaneously.
All of this comes alive as we explore the notion of a “Dream Theater” - where one user is dreaming, while others watch and prompt them. 2/4
Readers added context they thought people might want to know
The beginning of the video has stolen assets/design from Clair Obscur: Expedition 33 by Sandfall Interactive. The environment is the Flying Waters area and the girl in the video is Maelle.
store.steampowered.com/app/1903340/Cl…
expedition33.wiki.fextralife.com/Flying+Waters
clair-obscur.fandom.com/wiki/Maelle
GnomeCode retweeted
Roblox is about to make any old unrated Roblox game UNPLAYABLE. This is terrible for our archival efforts. If you or anyone you know has access to old places, please enable/save them, or even send them to us.
Otherwise PLAY AND FAVORITE EVERY OLD GAME EVER.
GnomeCode retweeted
AI demonstrates the sunk-cost fallacy perfectly: Just one more "this doesn't work!" prompt, you think, and it'll fix it!! But often it won't, and now you've wasted 30 minutes begging that you could have spent learning how to actually fucking do it yourself.
GnomeCode retweeted
Thanks for a record turnout at #RDC2024 & Dave and Buster’s!! I hope you all enjoyed the event!!
GnomeCode retweeted
My massive article on Roblox Optimization is out! How massive? It has chapters!
It comes with an uncopylocked game called Cardboard Box Simulator, which has been optimized to run at 60fps on low spec phones at full quality. It also contains a whole bag full of neat tricks and approaches for making your own builds run well.
devforum.roblox.com/t/real-w…
#Roblox #robloxdev
GnomeCode retweeted
Entering @gnomecode's #gnomejam.
After rolling a "tribal hut" and "white flower logo", I have successfully made a full game, with a few bits of decorational help by my Teammate.
(idk who I am posting this for lol)
GnomeCode retweeted
don't stay in one debugging session for too long or this stuff starts happening to you
GnomeCode retweeted
Congratulations to Teddy by GnomeCode (@gnomecode) for reaching 500,000,000 visits!
At the time of reaching this milestone they had 1,713 Players with a 76.89% rating.
View stats on RoMonitor romonitorstats.com/experienc…
GnomeCode retweeted
Coming soon to a dystopian future near you - subtle 3rd party advertising built into your 'helpful' AI assistants... #GPT4
GnomeCode retweeted
People say LLMs are going to allow non-coders to code.
I don't know about you, but I would rather debug in C# than in English.
GnomeCode retweeted
To this day, this remains the best #Roblox Profile design. Games today are hidden and require a click to find.
Imagine if Youtube videos were nowhere to be seen when visiting a channel.




































