Fiercely competitive Web3 gaming guild. Home of tournaments, giveaways, new games and grinding.

Joined May 2024
Goated Guild retweeted
Do I sense a vibe shift?
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the tech that $pixel is about to launch is actually crazy / best in-industry. just a peak. no more details. announcement coming soon.
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Wilder World: Open World Preview
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Goated Guild retweeted
🎄Holiday Quest: The Barney Who Lost Christmas🎄 Help Barney recover 9 missing Christmas ornaments around Terra Villa! Start the quest with Barney in Terra Villa Central, collect all ornaments, and return them to earn your own tree. 🎄 ➡️SEE SECOND PHOTO FOR LOCATIONS⬅️
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Squad rolling deep. The Open World is coming.
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🎮GOATED GUILD GAME NIGHT🎮 🎯 Join the @Goated_Guild community as they play @WilderWorld Super Early Access and hand out some $WILD prizes! 📍Location: Goated Guild Discord 🗓️Date & Time: Tomorrow at 10AM ET/ 3PM UTC 🔗Goated Guild Discord: discord.gg/goatedguild
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Finally joined the legendary @Goated_Guild @pixels_online as a birthday treat for myself! 🐐🔥 Time to take things to the next level with the best. See you in Terravilla! 🚀
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Goated Guild retweeted
🎉Thank you, Apple, for the huge Eternium promo!🎉 It has never been easier to get your friends to play Eternium - tell them to open the App Store, look in the Games tab, and swipe right a bit. EterniumGame.com/ #Eternium #Roguelite #Fantasy #RPG
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Goated Guild retweeted
New Run, New Riches 🏆 Start Fresh in A New Beginning: Bronze, and prove your valor. Gear up your Mage 🧙 with the Path of the Fourth Sigil👢 and advance on the podium to earn great rewards. EterniumGame.com/ #Eternium #Fantasy #RPG
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Goated Guild retweeted
♾️ The Season of the Endless Path Has Begun! ♾️ In a world where every journey is a test, true power lies not in a destination, but in endless perseverance. Your legacy will be forged through adaptation and calculated risk. #Roguelite #Fantasy #RPG EterniumGame.com/
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Armchair Esports. Pure skill based competitions in your pocket - in one of the highest rated apps on the app store.
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Stay a while and listen to John Welsh - CEO of Starforged Games discuss Eternium Ascended (coming sooner than you might think)
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🏆 Hamieverse Guild Wars CHAMPION REVEALED! 🏆 🐐 Goated Guild @Goated_Guild 🐐 YOU ARE THE ULTIMATE CHAMPIONS! You didn't just win, you DOMINATED the competition!🔥 🏆 Reward: $1500 cash + 20 Early Access slots to Hamie Unchained Game build on Abstract + Exclusive NFTs! Congrats to our TOP 3 champions and shoutout to ALL guilds who brought the heat! 🚀 BUT THIS IS ONLY THE BEGINNING... The battlefield is just heating up. 👀 Stay locked in. Stay ready. The legend continues...
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Unfortunately there has been some confusion which we - as the hyperliquid of gaming - need to address. One of our development titles is called Astera I have created the diagram below to help clear this up
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Web3 Gaming Problems solved by Eternium Ascended #3 The Wild Wild West. In any new industry there are innovators, there are creators, there are opportunists and there are fools. Your job is to work out who is who. Often Web3 gaming teams either know gaming or they know Web3. But to be successful and build a product that works you need complete domain knowledge. As a team of game designers with nearly two decades of building games we know gaming. But what makes us different is that we also know web3. We've been in this space since the beginning, learning, playing, grinding, trading. We've played almost every even moderately successful game, used almost every big protocol. We've been your guildmates, your rivals, your friends and your community leaders. So when we need something we know who to trust, we know who delivers value and who to avoid, we know the best guild leaders, the strongest marketing teams, the best content creators and the brightest minds, the people who will help us to deliver an outstanding experience to you, our fellow gamers. We look forward to you getting to know us.
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Web3 Gaming Problems solved by Eternium Ascended #2 Web3 games suffer massively with UA because of several key flaws they make. 1) Confuse speculators with players: - Investors need expensive assets, that have a chance of appreciating in value, however players don't want to have to buy a $15k land NFT to be competitive. If you want to speculate on the success of the game we have an Asset for you which gives you exposure not only to the success of this game BUT the success of EVERY game we deliver in Web3 (remember we're a studio - we've built a few in our time). - Players should be able to access everything in the game for about $30 - less than the price of a triple A game, and they should not feel like the game is overly P2W - because that's not fun. - Eternium Ascended is built for gamers, but we also have what is probably the best speculative asset created in a Web3 game, because we want to serve everyone as best as we can. 2) Fail to create systems to onboard new players once the game is established. - When you build a real money economy around a game you admit that part of the fun is the possibility to win, however so many games freeze players out who weren't there the first week of launch by essentially letting other players get so far ahead that newer players can never compete. - We fix this by having a seasonal reset which acts as a new opportunity to onboard players and have them be instantly competitive, and since we have time based and discrete roguelight modes we have a far larger TAM than most games especially in this space. - However how do you maintain the value of NFTs in a seasonal system? Well we also have an Eternal mode which is never reset (which also will have leaderboard prizes) - this is where you can show off all your best loot that you have acquired over the time you have been playing. Additionally we will occasionally allow Eternal NFTs to be used in some seasonal competitions. 3) Put too many demands on players schedules and timezones. -Events are great but having them run at specific times can ostracise players who have commitments, work, or just live in the wrong part of the world. Guilds and social systems are massively important to UR and fun, but too many games fail to understand the importance of convenience. In Ascended we are building social and multiplayer content and events specifically for the web3 audience; guild wars, world bosses, and loads of leaderboards but they will all be asynchronous allowing you to engage when works BEST for YOU. Hyperliquid (of gaming)
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Web3 Gaming Problems solved by Eternium Ascended #1 youtube.com/watch?v=84ZyIwnM… So many Web3 games have exchanged skill for time; in these games if you have a family or a job (heaven forbid) then you cannot be competitive, and when you add a PVP financial element to a game people who cant compete drop of quickly. This means that a large portion of the TAM of Web3 gaming are straight up excluded from participating in the ecosystem. The success of TCGs in web3 is no coincidence - they are one of the few game genres that don't depend on grind but still actually prioritise skill - Eternium fixes this for ARPGs in two ways: 1) We recently launched "Gone rogue" our rogue-light version where you can play through whenever you want. Grind wont help you, skill and decision making determine where you place on the leaderboard. 2) Seasons. Our seasonal mode is unique in that each seasonal competition gives your character a total number of "in game hours" to compete, you can use these hours whenever you want over season - 1hr a day or 10hrs 1 day for example. But once again SKILL is what will bring you a higher leaderboard position.
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🔥 GUILD WARS IS UP AND RUNNING 🔥 8 GUILDS. @Goated_Guild @HOG_369 @BBG_Web3 @allgudindahud Iron Clad Dynasty Crimson Chain Vanguard Guild of the Unchained 128 PLAYERS. NON STOP ACTION! 💪 The battles are INSANE and everyone's going absolutely crazy right now 🎮⚔️ Who's taking the crown? Drop your predictions ➡️ forms.gle/H4W9DCuKXcM7Zaso6 and get a chance to win $500 USD!
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The Hyperliquid of Gaming is coming... - Will buy back token with 98%+ of revenue. - An amazing product that has stood the test of time - Our CEO is called John, which sounds a bit like Jeff
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