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Making a puzzle game for charity. Wishlist SideStamp today! https://teapaw.org/t.co/S0lbKPfEzQ

Philadelphia, PA
Joined January 2019
Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)Photo by GoodHeartGames (@GoodHeartGames)
🎉 The SideStamp page is officially live on Steam! After years of development, I finally feel I have something polished enough to share in a trailer. Demo coming soon! Link below 👇
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Been experimenting a lot with magnetic spinners. I'm still not sure how to indicate that two spinners are linked though, but I'll have to figure something out soon!
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GoodHeartGames retweeted
Isometric grid-based puzzle game 'SideStamp' announced. Coming to PC in 2027.
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There are tons of interesting puzzles that emerge when spinners are also magnetic. Just showcasing some of the movement here 🙂
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We have a name! 🥳
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Mangets + Ice = some cool interactions 🧲❄️
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Since puzzles can be played out of sequence, there needed to be a generic pathfinding approach to connect any two positions between levels. It took a bit of work but I think the results are extremely satisfying 🙂
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Arrow tiles are one of the mechanics I decided to cut from the game. There just weren't enough interesting things to do with them. So here's an ugly, convoluted level from the days before I learned good puzzle design.
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Roll, push, stack... I just love how such simple puzzle mechanics play well with each other.
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Connected spinners yield some interesting situations. Block the movement of one to negate the spin effect of the other. Now I just need a way to visually connect them without being too distracting...
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Spinny spin spin! So many possibilities when you combine long blocks with ice tiles.
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Common puzzle elements like ice tiles are suddenly interesting again when combined with unique mechanics. Piece orientation adds a whole new dimension!
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Picking this game up after a six year hiatus with tons of new ideas. First up, 2x1 blocks introduce many interesting movement possibilities. Stay tuned for more!
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Working on some vertical levels with the new action tiles #indiegame #gamedev #madewithunity
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Early gameplay from a new series of puzzle games to raise money for charity #indiegame #gamedev #madewithunity
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