Added a "Champion History" in the main menu! Now you'll be able to prove to your grandchildren that you managed to hold the title for 3 days with a 2-star Angrus
Won't work retroactively when deployed unfortunately
#indiegame #gamedev #automon
Saturday announcement time, featuring more info about the upcoming Spooky type!
And a lot of apologizing too.
#indiegame #gamedev #automon
store.steampowered.com/news/…
Besides adding Spooky, I'm also reworking Electric bonus to be more... silly? Annoying? Funny? You decide!
It now gives the enemy a stacking % chance to fail their next attack. I know how much you all love paralysis RNG
#automon #indiegame #gamedev
After working hard on the game for a month, I can finally go back to working on the game.
Working on something very fun - new Automons and new type! It's on theme this month
#indiegame #gamedev #automon
First major update to Automon Arena - Adventure Mode! It's a completely new, streamlined way to play the game! Also, some cool meta progression stuff
#indiegame #gamedev #automon
store.steampowered.com/news/…
Look at those customization options. There's like.... 5 at least!
Fortnite needs to step up their game and add more skins to compete with me drawing sprites badly once per week!
#indiegame #gamedev #automon
Brought Automon Arena closer to AAA game quality. Not by improving graphics or anything, I just added an unnecessary meta progression system.
#indiegame #gamedev #automon
Testing out more difficulty levels in Adventure.
Instead of testing them one by one, I just went for max difficulty to see if it's beatable.
I can confirm that it is indeed, a more difficult game
#indiegame #gamedev #automon
Having some fun with audio - different NPCs will now have different sounds when speaking, just a bit more personality!
(Ok, now back to what I was actually meant to be doing, a stable save system)
#indiegame #gamedev #automon
Having some fun with audio - different NPCs will now have different sounds when speaking, just a bit more personality!
(Ok, now back to what I was actually meant to be doing, a stable save system)
#indiegame #gamedev #automon
It's time for another weekly progress update, to prove that I'm not slacking off and the game will be good someday, I swear
#indiegame #gamedev #automon
store.steampowered.com/news/…
Made sprites for all gym leader types, and the Pretty Good Three, here's a few of my favourites
#indiegame #gamedev #automon
Had a new player skin WIP somewhere deep in the folders, so I thought it might be nice to finish and add to the game as a little cherry on top for whenever the next update comes out.
Classy guy, eh?
#indiegame #gamedev #automon
Back from holidays, time to make this Adventure mode so good it's like crack. Not that I would know how that's like. Don't do drugs kids
#automon #gamedev #indiegame
I liked it when Automon dev said "It's updatin' time" and updated all over the place
store.steampowered.com/news/…
#indiegame #gamedev #automon










