
VFX / 3D CGI Generalist🌍 Blender/C4D/Maya/UE @ArchaicEthos
Scotland
Joined July 2020
- Tweets6.6K
- Following809
- Followers1.5K
- Likes17.2K
Harry retweeted
#UnrealEngine X has a massive update, now based on Unreal Engine 5.8.4!
This release brings #NVIDIA Flow integration, rendering improvements, selected UE6 backports and more work on the editor UI.
🔥 NVIDIA Flow
Flow is a GPU fluid simulation library that simulates volumetric effects in a sparse 3D grid. The integration supports fire, smoke, dust, fog, steam, gas and vortex effects, with world collision and wind support.
The video focuses on fire: youtu.be/HkxGlQSyFuo
🎨 Rendering
• Restored legacy ray-traced reflections. Comparison with HW Lumen: unreal-engine-ace7bf.gitlab.…
• Added Opacity Micromaps integration.
• Improved the Visibility Buffer. Async mode 2 is now slightly faster than the legacy rendering path in my latest TROPICS test.
⚙️ Engine
• Updated to UE 5.8.4, including support for the Advanced Shader Delivery workflow.
• Selected UE6 backports covering CPU performance, Nanite, Virtual Shadow Maps, Vulkan and correctness fixes.
Full list is here: unreal-engine-ace7bf.gitlab.…
• Plugin module exclusion through Unreal Build Tool.
🛠️ Editor
• XDash dashboard for Unreal Engine X controls and diagnostics.
• Further improvements to the optional ImGui editor views, including the Content Browser, Outliner and Details panel. (Image below)
Experimental
• Multi-adapter support is also included. It still needs testing in workloads where a second GPU provides a practical benefit.
Source: github.com/mad-ben/UnrealEng…
Updated docs for full feature list: unreal-engine-ace7bf.gitlab.…
#UnrealEngine #NVIDIAFlow #GameDev
youtu.be/9YeU5KNjfkQ go check out his vid below! show some love hes put alot of effort into that @SoaRZephy
youtu.be/-YIY0Qxj5G4 had a part in this go check it out!















