You have been hacked. Welcome to the plan. When "we" grow to a certain number, the surprise will be unveiled.

Toronto, ON
Joined April 2013
Saw maps that looked like this in new #RPGMaker demo. Seems better than trying to simulate perspective view like mode7 with flat assets. Not sure if it's specially-made versions of the classic tilesets or just a visual trick with the same old assets store.steampowered.com/app/4…
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When an #indiegame becomes successful, other companies will try to take them down insider-gaming.com/schedule-… "MOVIE GAMES SA (17/2025) Decision to commence investigation against the creators of the Schedule 1 production for claims regarding the infringement of the Issuer’s IP"
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YouTube will ban victims of impersonation while leaving the impersonator free to monetize.
This is so unfair, got my channel terminated due impersonation of myself, meanwhile there's a real impersonator with the username vitzyofficial, does this mean I can't have a channel? Anyone knows what to do?
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Made a #BlueskySocial account cause for 3 days in a row, X has been sending me notifications from trump. bsky.app/profile/himeworks.b…
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A discussion on ENERGY efficient code. Time and space complexity is cool, but what about how much power your code uses? reddit.com/r/AskProgramming/…
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A discussion on techniques to fade away pixels when your player model would otherwise be hidden from view #gamedev #GodotEngine reddit.com/r/godot/s/W9IDNRo…
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Was looking at @RPGPaperMaker because someone on reddit was ranting about how a gamedev was trying to sell courses on how to make games using this engine. Looks like it's heavily inspired by #RPGMaker as the base, but then goes on to offer extra features. Also, free open-source
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Looking at some of the games that others have made, overall it seems there is a limitation on the visual quality. rpg-paper-maker.com/games/ There's this game which looks pretty good, so you can definitely achieve less blocky looking results, but I'm not sure how much is custom
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Here's a link to the game. According to the description, it's a 5 minute experience. rpg-paper-maker.com/the-call…
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I think there is promise with the 3D support, especially if you can craft intricate 3D worlds the same way you would build a base in #palworld by putting a bunch of floors and walls and ceilings together. Here's a "mountain" created using walls.
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My main issue here is, it doesn't look visually appealing. Could I have a 3D model for the main player? Could I have high-resolution sprites? I have no idea, and none of the marketing material shows an example of this. I assume this is a limitation of the engine.
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And here's how it looks when I walk around behind the wall, and change the orientation. Not really sure how to create a ramp though.
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Was at an artist alley recently and came across someone that made a physical version of #FF7Rebirth's Queen's Blood mini-game and thought it was interesting. Thinking of making a totally-not-legit copywrite-strike-able digital version because of course I love grids.
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An #indiedev went to GDC and shared their experience reddit.com/r/gamedev/s/M3gay…
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