A big thank you to everyone who attended the first PowerVR Meetup a couple of weeks ago. We've uploaded a recording of the talk along with the presentation itself. Take a look!
youtu.be/CJWtQvwByZ0
So.. tomorrow is my last day at Imagination before leaving for pastures new. All my tweets are about PowerVR, that's why most of you are here. So it seems right that my brilliant successor Tom takes this account over. Thank you for all your likes/retweets <3 #goodbye :-(
#gamedev - thinking of getting started with #Vulkan? Don't forget our new "Getting Started with Vulkan" step-by-step guide, which gives you all the code and information you need to get that first triangle on screen regardless of platform! docs.imgtec.com/Vulkan_Hello…
We've just launched our #automotive product package, for those who are interested! Even your car will have a PowerVR #GPU inside, there's no escape ;-) bit.ly/2z6BqFW
New #GPU image compression! #graphics devs and #gamedev pay attention! I've seen it for myself and it's really very impressive - kudos to the team. bit.ly/2OhPmBI
#Raytracing is still very much on the agenda for PowerVR bit.ly/2yxOZOA
Yes, IMG did get there with #raytracing a while back. Read more here! #gamedev #graphics bit.ly/2ycSauJ
Our team's latest blog post - a less technical look for #gamedev at the benefits of #Vulkan bit.ly/2NNwO08
Particularly interesting for #automotive developers, and anyone else who fancies #rendering a dial any time soon! bit.ly/2LYnlhH
As well as our DevTech team vacancies, other PowerVR teams are #hiring too. Come join us and work on the very latest #GPU technology including #Vulkan - this is just one of the many jobs available as Imagination begins its exciting new era. bit.ly/2uvNQF8
New blog post from our #graphics demo team, featuring our own #OpenGLES analysis tool PVRTrace. Find out about reducing memory bandwidth in #gamedev with PVRIC - PVR Image #compression. bit.ly/2KC3YOQ
And here it is - our next release! PowerVR #mobiledev #gamedev and #indiedev should all read this to find out about our Framework improvements, PVRTune Complete, new tool in beta PVRCarbon and more! bit.ly/2HRh7OE
Interested in what we're doing with #neuralnetworks? We've just announced two revolutionary new cores with different use cases. Both fully support the #Android Neural Networks API. Take a look! bit.ly/2JzZkAn
Spoiler Alert! We're killing off our gnome. He won't be returning next season. You can read all about his character arc first though! #gamedev #graphics #indiedev bit.ly/2sq6FrB
Imagination is at #EVS18 this week - if you're there, pop along to our booth to see our latest demos! bit.ly/2s7KENZ
Check out this interview with my boss, who has been here with PowerVR for a million years now! #gamedev #graphics Don't forget, we're currently recruiting to our team, and there is still time to apply. Click my profile to find the link. bit.ly/2w1DTTb
I'm a few days late for #WorldIntellectualPropertyDay , but here's a fascinating company blog post about patents here. In particular, I'm delighted to read about the #graphicsresearch patents developed for PowerVR by #WomenInTech. bit.ly/2vZAggn
















