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After 6 months of work, I released my game today. It’s an auto-battler that lets the player make an army of fruit to fight a horde of aliens.
Please help retweet. So, more people know about this game. :’)
#gamedev #indiegame #autobattler #roguelike
Finish making a trailer. Also, the demo is available on Steam. :)
store.steampowered.com/app/4…
#IndieGameDev #rustlang
This week, I added achievements/ rewards system. It will help balance the difficulty of the game. Also, the demo is available on Steam and itch. ( oab.itch.io/kern )
#indiegame #rustlang #incrementalgame
This week, I improved the game UI and finished setting up the Steam page. Please help by adding it to your wishlist. :)
#indiegame #rustlang #incrementalgame
I am working on adding more stages. Also, I think it's time to prepare for the Steam page. :)
#indiegame #rustlang #incrementalgame
Fixed the feedback about why the player can't move by making it stand on top of the ship. Now it uses a high ground advantage. :')
#indiegame #rustlang #incrementalgame #screenshotsaturday
The gameplay loop is finished. Next is to add more content. :)
#indiegame #rustlang #incrementalgame #screenshotsaturday
The current progress of an incremental game that I started making a month ago. Attacking the enemy with the cursor is done. :)
#indiegame #rustlang #incrementalgame
Oab retweeted
After 6 months of work, I released my game today. It’s an auto-battler that lets the player make an army of fruit to fight a horde of aliens.
Please help retweet. So, more people know about this game. :’)
#gamedev #indiegame #autobattler #roguelike
Finished all content for my game. I will click this button tomorrow morning :)
#indiedev


