
Solo developer making games using #GodotEngine. I've moved to Bluesky - @infernoduckgames .bsky.social. Quack π¦ #gamedev #solodev #indiedev
UK
Joined August 2022
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The player now randomly slides on the right and left side. It's these little things that make the biggest improvements! ππ¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
The floating neon signs now.... float π
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#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
Turns out breaking the obstacle spawning system wasn't so bad after all!
I've made it more efficient and simpler, and much more modular so it's easier to add more obstacles in the futureπ« π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
"If it ain't broke, don't fix it" (I broke the working perfectly fine obstacle spawning system trying to improve it) π
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#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
I thought I'd show what the new sky looks like compared to the old design.
The difference is night and day! Well, both are night but you get the point (I'm terrible with jokes π
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#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
I've completely changed the look of the sky. I think it looks 10x better! πππ¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
I've added a slight camera shake when an enemy is destroyed. It's subtle, but it looks great! π«¨π₯π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
What's an enemy death without a good old explosionπ
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#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
The first step to adding enemy death is always to make their parts fly all over the place π
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#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
Which jump animation for the camera do you prefer? A or B?π¦ππ¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
I thought I'd show off a couple of the new obstacle textures.
They're only subtle changes, but they stand out a lot more and the colours are much more appealingπ§βπ¨π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
I'm almost done with all the graphical improvements I want to do, but I'd love to know what you guys think could be done to improve it further! π§βπ¨π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
I've spent all day retexturing all the buildings and most of the obstacles.
It's a subtle difference, but I've used bolder colours to make stuff stand out more π€©π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
New bomb and laser designs. I think they look great!π£π«π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
I modelled the second enemy today. I love how the texturing turned out on this one!!π₯΄π΄π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
Didn't have much time to work on my game today, but I did manage to find the time to texture the bomb enemy.
I think it looks decent, But I might change the colour scheme in the futureπ£π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly
I've been working on adding obstacles and improving the graphics for so long, I completely forgot about the enemies! π
Today I modelled the bomb enemy. It's untextured right now but I think it looks great! π£π¦
#gamedev #solodev #indiedev #indiegame #GodotEngine #lowpoly



