Musings about music production, psychoacoustics, sound synthesis & anything else interesting, from the Centre 4 Digital Music's Audio Engineering research team.

London, England
Joined July 2017
🌟 Excited to Share Our Latest Work! 🎥🎶 Here we present Stable-V2A: Synthesis of Synchronized Sound Effects with Temporal and Semantic Controls arxiv: arxiv.org/abs/2412.15023 web: ispamm.github.io/Stable-V2A
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Our spin-out, nemisindo.com releases new procedural audio for the Unreal Engine
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QMUL_IntelSoundEng retweeted
SyncFusion: Multimodal Onset-synchronized Video-To-Audio Foley Synthesis. We use onsets extracted from silent videos and audio/text embeddings to condition a diffusion model for synchronized sound effects synthesis. arxiv: arxiv.org/abs/2310.15247 web: mcomunita.github.io/diffusio…
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QMUL_IntelSoundEng retweeted
This was work done during an internship @tapeitapp. A special thanks to my collaborator Thomas Walther and my advisor Josh Reiss (@IntelSoundEng). We will present this work at the upcoming AES Convention. Stop by if you are interested in controlling DSP with neural networks.
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AI in music production: controversy & opportunity ow.ly/G8uV50Pefve @IntelSoundEng
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Stay tuned for some new results in just that direction 😀 !
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Fuzz is not just a type of distortion effect, here we show why and in our #ICASSP2023 paper we capture its long-range input dependencies. Works for compression too. paper: ieeexplore.ieee.org/document… web: mcomunita.github.io/gcn-tfil… vst: neutone.space/model/?id=9950…
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Modulation Extraction for LFO-driven Audio Effects Happy to share our work on extracting arbitrary LFO signals and modeling unseen audio effects! arXiv: arxiv.org/abs/2305.13262 web: christhetr.ee/mod_extraction… code: github.com/christhetree/mod_… @csteinmetz1 @marcomunita @IntelSoundEng
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