Inter-Illusion (@InterIllusion) header
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Graphics Engineer in the mornings, Unity AssetStore Developer in the afternoon and Hero Dad at night! https://teapaw.org/t.co/g86XMx9JaQ - https://teapaw.org/t.co/nfqkH7BMGN

Los angeles, CA
Joined May 2012
Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)Photo by Inter-Illusion (@InterIllusion)
I2 Localization: The most complete localization plugin for @unity3d bit.ly/I2Loc @UnityAssetStore #gamedev #indiedev #indiegame
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(1/7) With the Asset Store as a resource, @pinestcw saved time and budget in the making of their award-winning 2D puzzler game, Tiny Bubbles. The game used plugins such as I2 Localization by @InterIllusion (currently 50% off 😉) to cut months of development time...
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Inter-Illusion retweeted
did you know that you can just decide to take a bath and have noodles at the same time
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bit.ly/I2_Loc v2.8.8a3 adds a flag allowing parameters to be localized as well! Depending on the language, "The winner is the {[COLOR]}" can become "The winner is the red" or "El ganador es el rojo". #AssetStore #unity3d #gamedev #indedev #UnityAssetStore
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bit.ly/I2Loc has Auto Translations that supports Parameters, BBCodes, 6 plural forms and more. But soon Auto-Translation are going to get even better! I will post some details as soon as the beta is out! #gamedev #AssetStore #unity3d #UnityAssetStore #indedev
bit.ly/I2Loc v2.8.8a2 adds support for #TextMeshPro linkedTextComponents! (if you are into LONG LONG texts!) #gamedev #indedev #unity3d #UnityAssetStore #AssetStore
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bit.ly/I2_Localization v2.8.7a3 is now in the beta folder. Several fixes related to: - Localized Parameters - translating rich-text tags - [i2nt] sections, - Importing CSV files at runtime #UnityAssetStore #unity3d #AssetStore #gamedev #indiedev #indiegame
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I2 Localization by @InterIllusion assetstore.unity.com/package… Well integrated and easy to use tool to manage i18n (text and assets) within the editor. We loved the Google Drive integration, allowing our team to update a spreadsheet and have the game text updated without effort
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Localization is KEY to a game success. Everyone knows that! And now that bit.ly/I2_Localization is on SALE, the moment to go global is NOW! #UnityAssetStore #unity3d #indiedev #gamedev #indiegame #AssetStore
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Texts need to be changed for some platforms! PC: "Click Play to Start" XBox: "Press A to Start" IOS: "Tap to Start" OculusVR: "Push the button to start" bit.ly/I2_Localization has built-in support for Custom Specializations! #unity3d #UnityAssetStore #indiedev #gamedev
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Having issues with I2 Localization detecting TextMeshPro in the latest Unity beta? Fix it by downloading v2.8.6a5 or forum.unity.com/threads/i2-l… #UnityAssetStore #unity3d #AssetStore #indiedev #indiegame #gamedev
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bit.ly/I2_Localization v2.8.6a5 is in the beta folder! FIX for editing multiple components at the same time (previously only 1 was updating the target and fonts!) #AssetStore #unity3d #indiedev #gamedev #UnityAssetStore
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bit.ly/I2_Localization v2.8.6a4 is in the beta folder! Parameters can now be translated if they match an existing term "You have a {[ITEM]}" becomes "You have a sword" or "Tienes una espada" depending on the language #UnityAssetStore #unity3d #indiedev #gamedev #AssetStore
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bit.ly/I2_Localization v2.8.6a2 is now in the Beta folder! It improves how the device languages are detected and Google Live Synchronization now works better with automatic unloading of languages. #AssetStore #unity3d #indiedev #UnityAssetStore #gamedev #indiedev
bit.ly/I2_Localization v2.8.5 is now in the @UnityAssetStore BETTER fallback support NEW language region FIXED source preview and spreadsheet import/export ... and way MORE! #unity3d #indiedev #IndieGameDev #gamedev #AssetStore #indiegame