ITI LLC | Anthony John Pacheco Jacques $ANT: 57Syge12riXHKEZwFNAEEyqGeUUyh5MHVpj58D3Zpump $GO: CYw2soxV8rKAcqWhaWnBukTdvMmimCSqedj8F4YXvNxd 🪐🐜🇺🇸

Florida, USA
Joined October 2022
InterstellarGaming.Co retweeted
Removing AI from your feed with 4 of our animations 🔥
Removing AI from your feed with 4 of my animations 🌿
13
40
3
528
9,396
InterstellarGaming.Co retweeted
The thing people will regret not owning in 10 years, according to Claude.
48
103
14
1,658
192,322
InterstellarGaming.Co retweeted
Mars…
3
15
1
74
2,412
InterstellarGaming.Co retweeted
The Dinolords multiplayer demo is OUT NOW! An early look at multiplayer. Build your stronghold, command dinosaurs and take on your friends. Play free on Steam: store.steampowered.com/app/2…
10
22
1
113
3,114
Wait… MW4 has a WORKING 3D printer hidden in a multiplayer map? How many of y’all actually found this without someone telling you? C: muggs1213 on Reddit.
40
182
11
4,421
278,510
InterstellarGaming.Co retweeted
I think @jockofuel & @RegimentGG getting along in SD would be a banger and a hell of a way to start q1 or q2 2027. cc: @jockowillink & @RealBLittle Godspeed.
1
22
InterstellarGaming.Co retweeted
REGIMENT is going to have a booth and After Party event at TwitchCon 2026! 🇺🇸 We’ll see you in San Diego. 😎 #WeHaveYourSix | #TwitchCon
4
15
51
2,384
InterstellarGaming.Co retweeted
Liverpool, England, United Kingdom🇬🇧📷
6
17
402
InterstellarGaming.Co retweeted
The U.S. spends a trillion dollars a year on formal defense. It also has guys like this. Danko flies a wood-and-fabric MiniMax under FAR Part 103 rules. No pilot certificate required. No medical. Just a sub-254 lb aircraft, a Kawasaki 440 snowmobile engine, and whatever else he feels like bringing along. In recent clips he’s shirtless with a handgun on his hip, low-leveling over fields and runways like it’s a normal Tuesday. These aren’t theoretical “armed civilians.” They’re people who already own the tools, already operate outside the usual regulatory boxes, and already treat self-reliance as normal. Formal military power is real. So is a large, dispersed population that is comfortable with both flying and carrying. The combination is awkward for anyone who prefers their adversaries neatly organized and easy to target.
110
228
30
1,232
35,806
InterstellarGaming.Co retweeted
Nothing wrong here… #ARCRaiders 🎥 plakebake
31
46
7
745
38,751
American news networks almost never mention it, but ask any U.S. soldier or Marine who flew into Baghdad between 2004 and 2008 about the sky-blue Japanese C-130s. During the height of the Iraq War, roads around Baghdad were packed with roadside bombs. Every time U.S. troops moved by truck convoy, young Americans died. They desperately needed air transport. Japan's constitution forbade its military from firing a single bullet in offensive combat. Critics said Japan would stay home. Instead, the Japan Air Self-Defense Force sent its C-130H Hercules transport crews straight into the fire. Why did the Japanese paint their cargo planes pale sky-blue? Because insurgent snipers and shoulder-fired missile teams were waiting around Baghdad International Airport. Since the Japanese crews carried no offensive weapons, they painted their planes the exact color of the desert sky so gunners on the ground could not lock onto them with the naked eye. To dodge surface-to-air missiles, those Japanese pilots flew directly over the airfield at high altitude, chopped the throttle, and dove straight down in a violent corkscrew spiral onto the tarmac. For four years and nine months, Japan's blue C-130s flew 821 mission days. They carried 673 tons of supplies and transported 46,500 U.S. and coalition troops safely out of harm's way without losing a single life. American GIs called them the Baghdad Express. A warrior does not need to fire a rifle to save his friend. Sometimes he just needs to paint his wings the color of the sky and dive into the storm.
🤖 Made with AI
82
839
31
6,169
208,194
InterstellarGaming.Co retweeted
They CLONED FL Studio! And, it's open source 😭
12
8
2
55
3,811
InterstellarGaming.Co retweeted
build an open-world combat prototype in unreal engine with claude opus 5.5... in just a few days the trick is letting opus direct the work inside the engine. here’s the workflow: - step 1: connect opus 5.5 to unreal engine through mcp - step 2: generate the character in tripo ai with smart mesh p2 for a clean low-poly mesh - step 3: clean the asset up in blender, then import it into unreal - step 4: have opus build the map: terrain, hills, paths, autumn trees, flower meadows - step 5: add movement and sword attacks on top of unreal’s third person template - step 6: have opus add sword trails with niagara - step 7: make the grass react: it burns and darkens wherever the blade hits - step 8: run through the world and fix what looks off up close effects should touch the world. a sword trail is nice (dev: xikhar)
35
18
3
414
18,334
InterstellarGaming.Co retweeted
So this why my teammate has no sound
14
246
7
3,343
89,651
InterstellarGaming.Co retweeted
We know our universe is expanding. But telescopes like Hubble measure an expansion rate that’s faster than predicted, based on models of the early universe. Here’s how @NASARoman will join the quest on cracking the case of this “Hubble Tension” ⬇️
26
79
7
408
28,214
InterstellarGaming.Co retweeted
🇺🇸Listen and learn something today, great video.🇺🇸
172
2,721
83
11,036
197,849
InterstellarGaming.Co retweeted
Mentally - everyone is breakable. Rigidity breaks. And you’re finished. Embrace emotion. Feel it and control it. Be sad and enjoy being sad. Be happy and enjoy being happy. You won’t break if you constantly bend. Be like water.
67
338
23
3,155
173,970
InterstellarGaming.Co retweeted
Como es posible?? Woow
Browser games. No install. Full list below. Zombies BO1 Zombies: vel.gg/bo1z Moon: moon-zombies.pages.dev Kino der Toten: kino-der-toten.pages.dev BO3 Cheese Cube: cheese-cube.pages.dev Shooters Black Ops 2: vibeslops.luckeysystems.com Modern Warfare 2: ovz-game-production.up.railw… Halo CE: mitchellhynes.com/halo Halo CE mobile: hcemobile.com Quake 1: q1.pieter.com Quake 2: q2.pieter.com Quake 3: q3.pieter.com Return to Castle Wolfenstein: rtcw.pieter.com Unreal Tournament: ut.pieter.com Half-Life: pixelsuft.github.io/hl/ Half-Life / CS 1.6: x8bitrain.github.io/webXash/ CS Surf: surfd.net Diablo: johnimril.github.io/diablo_w… Open world / other GTA 5: web.archive.org/web/20261006… GTA Vice City: joncodeofficial.github.io/gt… The Simpsons: Hit & Run: shar-wasm.cjoseph.workers.de… Skate 3: skate.aaddpp.lol Skate Rust: global-terror.net PES 6: pes6.optijuegos.net Hedgewars: webwars.link More GTA / Minecraft: wasmarcade.com/ Fan ports. Some need your own game files. Skip anything that asks you to download a launcher. Enjoy.
1
1
54