
Video Games Nerd; Too many games to play and Cocktails to make! - Spending my time on @TaleSpire Join me on Discord https://teapaw.org/t.co/kfliwNfVD3 !
Paris, France
Joined September 2012
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What Is @talespire by @bouncyrock ?
The game will be available in early access on Steam the 14th of April!!
Discover this and more right here :D
#TaleSpire #VirtualTableTop #Steam
youtu.be/HdLeEY_lpok
Istallri Astra retweeted
You might have heard the rumours, it's time to reveal what we are working on.
🗺️ An open world Middle-earth RPG.
⚔️ A new Kingdom Come adventure.
We’re excited to tell you more when the time is right.
#WarhorseStudios #Annoucement #lotr #KingdomComeDeliverance
Istallri Astra retweeted
Après 64 études, l'Espagne tranche : l’homéopathie ne sert à rien et 1 000 produits sont retirés du marché.
Le verdict ne surprend pas la communauté scientifique. Lorsque les essais cliniques sont rigoureux, la différence entre un produit homéopathique et un comprimé de sucre est statistiquement nulle. Les améliorations rapportées par certains patients s'expliquent par trois facteurs. D'abord, l'effet placebo. Ensuite, l'évolution naturelle de la maladie. Enfin, les biais méthodologiques des études favorables à ces remèdes.
science-et-vie.com/corps-et-…
"Un peu plus d'action", by Alexis Beaumont ("Vermin").
Inspired by France (and also by an old Nike ad by Terry Gilliam).
>> youtube.com/watch?v=zTzLlEiS…
The complete 1st season of "Vermin" animated series by @Alexidebeaumon & @Bobbypills_ (2018) is now available for free on Youtube (several languages) :
French >> youtube.com/watch?v=LQJGsn_U…
English >> youtube.com/watch?v=xrTRnuGC…
Spanish >> youtube.com/watch?v=Onyb-DER…
Trailer english+french :
Istallri Astra retweeted
Le saviez-vous ?
L'ostéopathie n'est reconnue par AUCUNE académie scientifique comme une discipline scientifiquement démontrée, dans aucun pays. Aucune académie de médecine, aucune autre académie scientifique.
C'est bien de le rappeler de temps en temps.
Istallri Astra retweeted
I'm honestly SHOCKED at how the general public has NO IDEA Artemis II is taking humans out to the moon and will be the furthest humans have ever flown. Every non-space nerd I've talked to has no idea. WE GOTTA GET PEOPLE STOKED!!!! THESE FOUR HUMANS ARE FLYING TO THE MOON!!!
Istallri Astra retweeted
Quitte à subir depuis deux jours des tentatives peux fructueuses de me faire cancel par des fachos, je vais en profiter pour rappeler quelques fondamentaux que j'ai appris grâce à l'école, aux livres et films d'histoire :
J'emmerde le racisme.
J'emmerde le fascisme.
J'emmerde l'homophobie.
J'emmerde la misogynie.
J'emmerde le colonialisme.
J'emmerde les génocidaires de merde.
J'emmerde tout ceux qui soutiennent ces idéologies.
Et j'emmerde tout ceux que ça dérange.
Force à tous les militants qui se battent activement contre tout ça toute l'année, vous êtes notre rempart.
Et même si je ne souhaite la mort de personne, mes yeux sont sec lorsqu'il s'agit d'un nazi qui péri au cours d'une bagarre qu'il a lui même déclenché.
Ma position est connue depuis des années sauf qu'il y a 6-7 ans c'était une position normale. Aujourd'hui j'en suis plus si sûr...
Istallri Astra retweeted
I just shared an update on Adobe Animate over on reddit (/r/adobeanimate), and given the conversations on X, wanted to also share here. Its a bit long, as there is a lot of info, so I also included a screenshot of the core info on Animate.
TLDR: We have made some changes to to our plans for Adobe Animate, and it will continue to be available for both new and existing users
Hey everyone, my name is Mike Chambers, and I work on the community team at Adobe (and am a long time Flash / Animate user). Yesterday, Adobe shared an email with Adobe Animate customers on the future of Animate. What we shared did not meet our standards and caused a lot of confusion and angst within the community. On behalf of Adobe, I want to apologize.
While an email to all Animate customers will go out shortly, I wanted to quickly share a few things: 1) our standard approach for applications in maintenance mode, 2) changes to our plans for Adobe Animate and its status, and 3) our commitments to ensuring that you always have access to your content, regardless of the state of development of an application.
Standard Approach for Applications in Maintenance Mode
If we deprioritize active development of an application, our approach is to move that application into maintenance mode with continued support. Under maintenance mode, the application will continue to be available, will continue to receive security and bug fixes, but will not get new features.
If we decide to go a step further and discontinue a product, we will work closely with the community to ensure they have adequate time to plan in order to minimize disruption and will take steps so that the community continues to have long-term access to their content.
Current State of Adobe Animate
Adobe Animate is in maintenance mode. While we are no longer adding new features to Animate, we will continue to support it and provide ongoing security and bug fixes. More importantly, Animate will continue to be available for both new and existing users. This is a change from what we communicated in the email yesterday for the status of Adobe Animate, its time-frame, and availability.
To be clear, we are not discontinuing or removing access to Adobe Animate and it will continue to be available to both existing and new customers.
Commitments for long-term content/file Access
For Adobe Animate, our commitment is to work with the community to ensure users continue to have long term access to their content, regardless of the state of development of the application.
On a personal note, as someone who started their career with Macromedia Flash 3 and Macromedia Generator, Adobe Animate has a special place in my heart. I know how frustrating and stressful this has been and we clearly could have handled and communicated this better. I might not have answers to everything, but I will try to answer any questions you might have.
Istallri Astra retweeted
#SubstanceDays is headed to NYC on June 10! 🗽
Join us for a day of creative talks with voices from Tapestry, Omnicom, and Lightspeed LA.
Space is limited. Save your seat now: adobe.ly/3HCdJLO
We shed blood and nails to invoke a new Burning Pamphlet for Mork Borg!
Inside this 54-page infernal descent you'll find
A full adventure in the blazing swamps and much more h̷o̷r̷r̴o̶r̴s̴!
youtu.be/-fKXIVXrxF8
Istallri Astra retweeted
No more points! The Collection or Texturing plan can access the entire library of nearly 20,000 materials, models, and lighting environments without the need to manage points. More info here: blog.adobe.com/en/publish/20…
#substance3dassets
Istallri Astra retweeted
Inspiration. Innovation. Connection. That’s what #SubstanceDays are all about! Let’s wrap up the year together in LA—join our creative community on Nov. 14.
Spots are limited, so claim yours now: adobe.ly/4feRM1i
Istallri Astra retweeted
The Normandy comes to No Man's Sky today in The Beachhead expedition! 🤖
We are huge Mass Effect fans and we I can't describe how happy this makes us 🤯
Happy N7 Day 🥳
No Man's Sky The Normandy
The Normandy comes to No Man's Sky today in The Beachhead expedition. We are huge Mass Effect fans and we I can't describe how happy this makes us. Happy N7 Day
The new monthly video of @HeroForgeMinis in @talespire is now available to spook you all! 🦇🎃
youtu.be/h8zYiAB1Ots
Istallri Astra retweeted
Adobe.. has released a tool that combines Generative Gaussian Splats with a Diffusion layer and it's not all over the internet? WHAT IS GOING ON :D
I had to test this out ofc! Substance 3D viewer, the new 3d viewer just released by Adobe, not only supports viewing of a large, large list of 3d formats, but it also supports generating of 3d models as Gaussian Splats. Combine that with the built-in 3d to image functionality and you basically have at least a few of the steps I've been doing for the last year or so using multiple tools. Exciting stuff!
The new Photoshop Beta also supports the 3D viewer and you can import 3d files directly in photoshop as smart objects linked to the viewer. The elements you prompt in based on your models, can be easily exported to your clipboard without backgrounds making it very easy to use this in your normal image editing workflows.
I have a suspicion that we'll see much more of this in other Adobe tools and I'm very curious to see this used for things like this in more 3d tools than "just" Adobe Neo (which is fantastic btw).
#adobe #art #gaussiansplatting
Istallri Astra retweeted
This is the coolest thing we’ve been working on Substance 3D Viewer (beta) a new 3D desktop app that can open, view, and render 70+ file formats.
In Photoshop (beta), drag & drop a 3D model on your canvas, and it becomes an editable Smart Object.
Istallri Astra retweeted
And today, we launch Substance 3D Viewer, a free application and Photoshop plugin letting you open, view and render 70+ 3D file format. Now 3D content is a first class citizen of any creative workflows! #Substance3DPlayer is available in Open Beta today! bit.ly/3zLyWQc
Istallri Astra retweeted
Yesterday, we presented Project Neo (#ProjectNeo) during the Adobe MAX Keynote, an absolutely MAGICAL tool to create 3D shapes easily and collaboratively. See what the tool is capable of with "Neow": behance.net/gallery/20256992… Try Neo, 3D with a smile!
Istallri Astra retweeted
Set the scene with TaleSpire (talespire.com/) and music from Forge Your Destiny (ffm.to/dungeonplaylist) today: youtube.com/watch?v=l3c0L_6j…
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