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For those confused here and wanting to know what's going on with me and my name situation etc, read this. pastebin.com/4xJNaUym
New post in masonasons.me: Looking for my website? It's now where it should've been all along, and now where I can finally have it thanks to this server migration! brynify.me/ t.me/masonasons_me/144
New post in masonasons.me: Endless Runner 0.71: Update NVGT
Adjust pan and volume step.
masonasons.itch.io/runner t.me/masonasons_me/143
New post in masonasons.me: Shooter 0.61: Upgrade NVGT
Adjust pan and volume step
masonasons.itch.io/shooterrw t.me/masonasons_me/142
New post in masonasons.me: SideParty 0.81! Upgrade NVGT.
Adjust pan and volume step.
Remove the experimental older buggy occlusion. Somehow, it had become even more broken than it already was. Replace with newer occlusion code.
Potential fix fo⦠t.me/masonasons_me/141
New post in masonasons.me: New APK's have been pushed, try these out if you like. t.me/masonasons_me/140
New post in masonasons.me: A highly new, experimental release of Endless Runner is now available! Of note: There is now a very early Android build! As well, changes to the new NVGT Miniaudio soundsystem. This release may be buggy, but I decided⦠t.me/masonasons_me/139
New post in masonasons.me: A new highly experimental build of SideParty is also now available! First version for Android, as well as an experimental occlusion effect (May cause massive amounts of lag, can be disabled in settings), update to the⦠t.me/masonasons_me/138
New post in masonasons.me: A new version of Shooter, version 0.6, has now been released! There is a lot new here, so I'll just sum it up. Android version. Major sound system upgrades, including an upgrade to the Miniaudio soundsystem. Add a few⦠t.me/masonasons_me/137
New post in masonasons.me: Hi! The scoreboards for SideParty and Endless Runner should again be functional. t.me/masonasons_me/136
New post in masonasons.me: SideParty 0.73: Disable underwater map audio effect.
Fixes endless falling killing you.
Slightly slow down the progression of game speedup on insane.
Stop electricities from being able to spawn at the very top/very bo⦠t.me/masonasons_me/135
New post in masonasons.me: Whoops, I just had to push an emergency bugfix update. Fixes a bug where you did not hear the sonar when jumping. t.me/masonasons_me/134
New post in masonasons.me: Side Party 0.71! Makes it so if you fall to Y 0, you get warped back to the beginning of the level without losing a life.
Make bonus item areas automatically speed you across them (Travelators).
Add some debugging opt⦠t.me/masonasons_me/133
New post in masonasons.me: SideParty 0.7! Only spawn speed factor if you can actually increase your speed factor.
Fix the bug where speed factor could present itself as a number like 0.399999999
Cannonballs will now stop on contact with deep wa⦠t.me/masonasons_me/132
New post in masonasons.me: SideParty 0.63: Add an option to disable door timer sounds
Pause game timer when hitting escape and resume if hitting no.
Finally fix Sword damage.
masonasons.itch.io/sideparty t.me/masonasons_me/131
New post in masonasons.me: SideParty 0.62: If you open a door with a door switch 3 or more times with walking bombs on insane, you are killed.
Potentially fixes the hazard on ladders bug.
masonasons.itch.io/sideparty t.me/masonasons_me/130
New post in masonasons.me: SideParty 0.61: Make check for updates exit the game if you click yes.
Move electricity to start past the walls on the stairs.
Prevent hazards from spawning under the right hand side underneath walls.
Make doors close⦠t.me/masonasons_me/129
New post in masonasons.me: SideParty 0.59! Make the near edge sonars appear at 10 steps for easy, 7 for medium and 5 for insane rather than just 10 steps always.
Turn down doors slightly.
Add X key. It tells you your coordinates, followed by yo⦠t.me/masonasons_me/128
