✝ | 20

Joined November 2022
Include

Only show posts containing:

Exclude

Hide posts containing:

Time range
-
Minimum likes
Replying to @slytigertalim
yeah okay bro
1
7
Replying to @SyntaxError2505
nixos guy goes full void/xorg neck sore from the whiplash?
7
Replying to @HoS08006
the irony of b1+2 is that if it wasnt a heat engager i would use it 10x more
9
Replying to @HSVSphere
beamNG literally JUST aslr'd their main game dll this reads like a reincarnation fanfic
1
29
julia is just unreadable nonsense
18
yes but also all arrow key users know the hjkl/arrow key raw finger distance is also a pita we are made aware of our sins every day
45
Replying to @DaddyDorya
does bamco not have sideswitch tests for interactions like surely they can set up tests sidewalking every move at perfect timing and check for unintended behavior being possible stupid easily
12
Replying to @usgraphics
links are the fundamental ui element that i believe is probably endgame/optimal an argument could be made that you need nothing else ever. its the perfect button.
1
91
end goal is a maniaplanet shape (trackmania) where different tekken games are titlepacks of wasm modules (app, sim), assets (from an installer or handmade - stages, chars, new move anims), and sqlite db patches (move data)
12
[vibecoded slop] note the opponent ai is the most stupid "move around and pick a move based on distance" and im just dicking around all the code running the actual gameplay (hitboxes, anims, states, damage, etc etc) is readable c23 code its running in raylib for simplicity
Replying to @TommyKairaTK
t5dr is mechanically simpler and its why its the first tekken im working on RE'ing the gameplay of into native readable code. t6/ttt2/etc should be easier afterward
1
1
13
Replying to @TommyKairaTK
t5dr is mechanically simpler and its why its the first tekken im working on RE'ing the gameplay of into native readable code. t6/ttt2/etc should be easier afterward
1
1
174
Replying to @0uttaS1TE
fly as fuck septic pumper
7
Replying to @DeltyThe73rd
meet hanako at embers
4
Replying to @HoS08006
holy df4 tracking in first clip wtf
1
1
22
Replying to @Halfpipe399
isnt this in engine surely one could freecam this somehow
161
4,409
Replying to @MrCroftx
how is one supposed to counter this in what world is this good tekken gameplay
49
Replying to @RBGVisuals
the evil and nefarious gorilla glass
3