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San Diego, CA
Joined October 2009
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Saturday morning co-dev WGSL shaders and music is on another level. Music timing master clock, api based auto cue points, audio and music timing scrubbing, all working like butter. Happy Halloween.
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Flag might be a little banged up these last few years, or decades depending on what you’ve been up to, but we got this team. Especially if you watch the movie team America. FK Yeah 😎
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Doing my homework with @Starlink crushing it over Gulf of Mexico on @United go team.
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Yo Friend;) retweeted
Uncle Velvet always crushes I swear he was layering 2/3 tracks the whole set
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No, vibe coding is not satisfying.
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Is there anything better than watching kids half your age vibe out to music before computers 🔊😘🖤
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Coworking with Claude from Blender 3D assets to convert and re-imagine assets for 2D animation in a grease pencil style but cardboard cutout rig styling with WGSL shaders for music driven storytelling. #blender #claude #stories #animation
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Claude et al reminding us that it’s all basically math 🧮 not so much all that human 😂🧮
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2d cartoons are the best
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Tesla stuff 🤙🏽🤤🖤🧮 #music #storytelling
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Not AI 🤙🏽🖤
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Día de las gorras coming in hot
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Early Starlink dishy adopter but this is my first flight with it. Ran with flip flops 🩴 to catch my connection then got reconnected 30k feet over Mexico 🇲🇽 r we serious? Shout out @elonmusk and @united
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Everybody got that homie or been that homie. Working on yobot squint shaders in 2026 is next level. #wgls #mograph
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Happy Saturday, get those miles in
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Voodoo donut always on point
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Claude Adobe file conversion game on point
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