
I build apps that make Apple devices do things they probably weren't meant to. @SuperAppIOS affiliate. Currently: local ai + iOS development + apple silicon
United States
Joined June 2025
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- Followers2.5K
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i had a lot of people asking how I created the 3d pins for my travel app
and why not share the secret sauce, right? 🤷♂️
here's the step-by-step guide ⬇️
the amount of experimentation going into these workflows is so cool to see
Claude Code tok optimization
Opus 5.5 as main agent (orchestrator)
-- called as subagents (via orch)
Fable 5.2 (specs, plans, etc)
Sonnet 5.5 (coder)
Haiku 5.5 (revewing logs & raw data)
Options - replace sonnet 5.5 (coding agent)
GLM 5.3 (high/max)
Grok 4.7 (xhigh)
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JC Builds retweeted
Claude Code tok optimization
Opus 5.5 as main agent (orchestrator)
-- called as subagents (via orch)
Fable 5.2 (specs, plans, etc)
Sonnet 5.5 (coder)
Haiku 5.5 (revewing logs & raw data)
Options - replace sonnet 5.5 (coding agent)
GLM 5.3 (high/max)
Grok 4.7 (xhigh)
JC Builds retweeted
i've always loved the look of 3d websites where everything animates as you scroll, but i could never get claude to build one quite right lol
so i made a skill that teaches it how.
3d models, camera movements, scroll animations, all using three.js.
tested it on a few of my own app websites and figured i'd share it :)
free and open source, link in reply
i've always loved the look of 3d websites where everything animates as you scroll, but i could never get claude to build one quite right lol
so i made a skill that teaches it how.
3d models, camera movements, scroll animations, all using three.js.
tested it on a few of my own app websites and figured i'd share it :)
free and open source, link in reply
JC Builds retweeted
alright im blown away 😳
my app store impressions went from ~80 a day to over 2,000 after trying @SuperAppIOS's selfdrive
this is especially ridiculous considering its in probably the most saturated category on the app store (exercise apps)
anyways, been playing around with it and here are my thoughts:
1. connecting app store connect takes like 10 seconds. it IMMEDIATELY starts looking at your app and suggesting things to improve. love this.
2. it sets up apple search ads campaigns for you, monitors performance, and makes adjustments automatically. as someone who hates marketing, this is amazing!
3. it also handles finding and managing creators. if you've ever tried working with UGC creators, you know how painful that can be. haven't tested this part yet but i'm excited to.
4. the whole thing feels less like yet another analytics dashboard and more like having someone actually doing your app marketing for you.
obviously still early, but i'm pretty impressed.
i just wanna build apps man. i don't wanna become a full-time marketer 😭
🤝 Paid partnership
alright im blown away 😳
my app store impressions went from ~80 a day to over 2,000 after trying @SuperAppIOS's selfdrive
this is especially ridiculous considering its in probably the most saturated category on the app store (exercise apps)
anyways, been playing around with it and here are my thoughts:
1. connecting app store connect takes like 10 seconds. it IMMEDIATELY starts looking at your app and suggesting things to improve. love this.
2. it sets up apple search ads campaigns for you, monitors performance, and makes adjustments automatically. as someone who hates marketing, this is amazing!
3. it also handles finding and managing creators. if you've ever tried working with UGC creators, you know how painful that can be. haven't tested this part yet but i'm excited to.
4. the whole thing feels less like yet another analytics dashboard and more like having someone actually doing your app marketing for you.
obviously still early, but i'm pretty impressed.
i just wanna build apps man. i don't wanna become a full-time marketer 😭
🤝 Paid partnership
JC Builds retweeted
i built a swift package that lets my iphone run brand new swift code without compiling it, opening xcode, or updating the app
to test it, i had a small llm running on my iphone generate an entire chess game in swift
~550 lines of code
i've been building a swift interpreter that turns code into real, native swiftui views at runtime
and apparently it can handle quite a bit (although still room for improvement)!
the chess game has legal moves, checkmate, castling, pawn promotion, and even spring animations when the pieces move
all running directly from a string of swift code
the package boils down to just one line:
KilnView(code: source)
it's free, open source, and works on ios and macos
but the part i'm most excited about is what this means for ai
i can now ask an ai running on my iphone to build me a little app (keyword is little 😅), and actually use it right away
no compiler or app updates required!
link in reply :)
JC Builds retweeted
love when builders build new approaches!
i built a swift package that lets my iphone run brand new swift code without compiling it, opening xcode, or updating the app
to test it, i had a small llm running on my iphone generate an entire chess game in swift
~550 lines of code
i've been building a swift interpreter that turns code into real, native swiftui views at runtime
and apparently it can handle quite a bit (although still room for improvement)!
the chess game has legal moves, checkmate, castling, pawn promotion, and even spring animations when the pieces move
all running directly from a string of swift code
the package boils down to just one line:
KilnView(code: source)
it's free, open source, and works on ios and macos
but the part i'm most excited about is what this means for ai
i can now ask an ai running on my iphone to build me a little app (keyword is little 😅), and actually use it right away
no compiler or app updates required!
link in reply :)
i built a swift package that lets my iphone run brand new swift code without compiling it, opening xcode, or updating the app
to test it, i had a small llm running on my iphone generate an entire chess game in swift
~550 lines of code
i've been building a swift interpreter that turns code into real, native swiftui views at runtime
and apparently it can handle quite a bit (although still room for improvement)!
the chess game has legal moves, checkmate, castling, pawn promotion, and even spring animations when the pieces move
all running directly from a string of swift code
the package boils down to just one line:
KilnView(code: source)
it's free, open source, and works on ios and macos
but the part i'm most excited about is what this means for ai
i can now ask an ai running on my iphone to build me a little app (keyword is little 😅), and actually use it right away
no compiler or app updates required!
link in reply :)
anyone else notice how many swiftui developers are absolutely jacked? must be all the body building
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JC Builds retweeted
introducing Levo!
a menubar app where your own AI agent finds what's safe to delete. you confirm, and Levo cleans it up
get back the GBs lost to worktrees, simulators, agent sessions and System Data in seconds
price goes up as more people buy, link below
JC Builds retweeted
kept seeing cool liquid photo morphs in video edits and wanted that inside one of my apps (not rendered in something like after effects)
so i made it a swiftui view that allows you to drop in your photos and they just flow into each other
github.com/haplollc/LiquidPh…
kept seeing cool liquid photo morphs in video edits and wanted that inside one of my apps (not rendered in something like after effects)
so i made it a swiftui view that allows you to drop in your photos and they just flow into each other
github.com/haplollc/LiquidPh…
i installed a tool to manage my ai tools
and it immediately installed itself into the tools it's supposed to manage...
we've now achieved recursion in developer tooling
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i have thousands of photos from trips that i almost never look at
wanted to build something that makes going back through them actually fun
so i've been experimenting with turning regular photos into little 3d scenes you can fly between
still a work in progress but this is pretty cool
here's the repo for anyone who's interested in trying it out for themselves (or making a contribution 😊)
github.com/haplollc/Vesalius
ive been messing around with ways to make Claude Code use fewer tokens (so I stop hitting my limit so early 😅)
one thing I noticed is how many tokens it wastes searching through files just to understand a repo
this weekend I hacked together a tool that gives it a codebase map instead. tested it on 6 repos and it actually decreased token usage quite a bit 🧵






