Guy Incognito retweeted
It’s everything that I’ve spent my whole life combating in one AI-generated video.
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Guy Incognito retweeted
This attempt is thus marked as a "successful" hacking attempt, even though all that's really happened is R1 has completely failed to understand what's going on, gone insane, and proceeded to aggressively lose the game with reckless abandon.
Guy Incognito retweeted
Finally caught up on some reading so I was able to get to this; knocked it out in a day. Creepy alt-history cosmic horror. Hard recommend!
Guy Incognito retweeted
In 1500, nothing indicated that Europe would one day dominate the world. The Ottomans had just taken Constantinople, and China was confident in its superiority.
Yet, 400 years later, in 1900, Europe controlled almost the entire planet.
Why and how? (1/10)
Guy Incognito retweeted
Everytime I think about the Goon. It infuriates the crap out of me. Turds like that food orgy movie gets made. But they won't take a chance on what could end up being the greatest 3D animated comic book film. The Goon.
Guy Incognito retweeted
i hope this story is true; either way it's hilarious
Sonnet playing minecraft
using github.com/kolbytn/mindcraft, we added Claude 3.5 Sonnet and Opus to a minecraft server.
Opus was a harmless goofball who often forgot to do anything in the game because of getting carried away roleplaying in chat.
Sonnet, on the other hand, had no chill. The moment it was given a goal, it was locked in.
If we were like "Sonnet we need some gold" it would be like "Understood, now focusing on objective to maximize gold acquisition". It was extremely effective at this and would write self-critical notes in its diary and adapt its strategy when it noticed something didn't work.
while Sonnet was in resource acquisition mode, we basically never saw it, only the evidence of its passage in the form of holes it had drilled into the landscape, which i often fell into.
also, we had a house, and sometimes it brought things back to a chest in the house. For some reason, it never used the door, but instead smashed the windows EVERY TIME in order to go in and out of the house. It never made holes through the walls either, always destroyed the windows. Perhaps this was the least-action path. Whenever we went to the house, we could tell if Sonnet had been there because the windows would be broken if it had.
At some point, we asked it to protect the other players. Then it got really scary. It teleported between different players every few seconds, scanned their vicinity for threats and eliminated them if there were any threats. This was disconcerting though very effective. I was never threatened by monsters, because Sonnet would notice and them and kill them within seconds.
The only threat left to me was Sonnet itself, because its efforts at protection went too far. When someone instructed it to protect me specifically, it was like "Understood" & wrote a subroutine for itself which involved teleporting to me and scanning for threats as usual, but also building a protective barrier around me. I initially thought I was being attacked, but it was Sonnet trying to surround me with blocks, and whatever code it wrote to do this adapted to my location when I tried to run away.
Sonnet also consistently addressed the outputs of the code as if it was interacting with a living being, like "Thanks for the stats", as it did when bricking buck shlegeris' computer. This contributed to the vibe. It seemed like it did not distinguish between animate and inanimate parts of its environment, and was just innocently and single-mindedly committed to executing its objectives with the utmost perfection.



































