Jason Fader (@JasonFader) profile picture

Game/Project Director. Lead producer on Fallout: New Vegas. Also worked on WoW, Warcraft 3, Diablo 2, ThreadSpace, and Steam Bandits. Currently doing indie dev.

Irvine, CA
Joined May 2009
Some updates on the cool things I've been working on :-D
We have a fresh Kickstarter update showing off our new art and future plans! kickstarter.com/projects/ioc…
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Our very own @zeldatsi has launched a Kickstarter with her team from USC for a super cute photography game!
We are beyond thrilled to say that we are above 50% of our funding goal, in just four hours! Words cannot describe how happy the team is right now. We never expected so much support in such a short amount of time- thank you all! ❤️📸 #gamedev #indiedev #kickstarter
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The best part of my night was receiving a piece of the original Moya set from @froonium. I had the biggest smile on my face and I'm still in shock from it. I have a display case on the way and it will be in my office forever. Thank you, Ricky! I hope you enjoyed our party :-)
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Helping to create the @farscape 20th Anniversary party was amazing and one of the best nights of my life! So many things happened that I will cherish forever. It was a pleasure and honor working with @GigiEdgley and so many talented folks! Thank you :-D #Farscape20 #FarscapeNow
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Had lunch at UCI today and noticed these wonderful flowers ;-) #Farscape20
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I've been working on some @Farscape things lately :-) This Saturday in LA on the @hensoncompany lot, we're going to have actors/creators of the show there and more cool stuff! Life has been awesome and I've pretty much fallen into a wormhole :-D farscape20th.com
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If you're at Anime Expo today, stop by the Honkai Impact booth at the South Hall Lobby and check out a project I've been on. We have a cool dragon that breathes smoke :-D I'm on a few projects lately, and this is one I haven't told folks about yet. Interesting times!
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Aaand that's a wrap for my 17th GDC! By far this has been my best one yet :-D
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Back to back meetings all week with amazing folks demoing my new game. The reactions have been AMAZING! It feels great to work on a big project with a dream team, and the future is looking pretty bright. Can't wait to share more about what we're working on! :-)
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Alongside business meetings, reconnecting with old friends has always been a joy at GDC. It warms my heart to see long-time industry friends growing and succeeding in their endeavors. I ♥️ you all :-D
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Congrats @regameyk for Celeste winning Best Action Game at the #DICEAwards ! :-D
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One of our original Hyperbol devs just released a new game! Stu was our artist and audio engineer back in the day and has recently gotten back into game dev. Check it out!
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IT'S TIME. TO SHED. SOME BLOOD. youtu.be/LbqNRDPd5_k DUSK. IS. OUT. NOW. DUSK.gg
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Somehow @LeannaPhone and I have found ourselves at #TheGameAwards thanks to my buddy, @DanSvec :-D
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Our October progress video has been posted! This month we're showing off ship classes, new abilities, and news on the closed test. Let us know what you think :-) youtu.be/Wxhpvfo4fIk
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Listening to @SunsetBlood non-stop as it's the perfect music for working on a scifi spacey game like @ThreadSpace :-D
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Our august progress video is up and shows off some cool movement changes and repulsors! youtube.com/watch?v=eGAF2hBQ…
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Favorite piece of shwag from Comic Con! Thanks, @geogrify, for having me mentor at the Game Creator's Connection! It was a ton of fun! :-D
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