Javier Gonzalez (@JaviGGar) header
Javier Gonzalez (@JaviGGar) profile picture

3D Artist @TactileGames | 30 | 🇲🇽

México, Monterrey
Joined April 2016
Happy #PortfolioDay everyone! I'm Javier, a 3D Character artist from Mexico, and I'm a sucker for stylized art. 🎨- artstation.com/javicgzz
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Javier Gonzalez retweeted
I have decided to drop out of the AI program at Amazon. I will not be making a Punky Duck series. Actions speak louder than words. My intent was to showcase artists, both new and seasoned, both inside and outside the studios, driving this new tech. My sincerest apology to those I upset. I promise to do better moving forward. Thank you for your patience with me. I will try harder.
Learning a lot from many of you. Thank you. Lots of information that I'm digesting wholeheartedly. I am absolutely understanding the concern of using AI to assist an animation pipeline. For all those showing me grace, I really appreciate it. I have a lot to think about.
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Jajaja
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Hey! Venture to the Vile is out today! I got the chance to work on some NPC's for the game, If you like metroidvania games with cute/creepy aesthetics you should check it out!
Venture to the Vile is out now on Steam! Jump into our Victorian fantasy-inspired spooky metroidvania. Slay monsters and perhaps… go from a young buck to a monster yourself? 👹 Own your body horror with unlockable abilities from battle fiends and bosses 🏞️ Experience an odd, interactive world with Day/Night cycles and dynamic weather 👋 Be a good neighbor and get to know the peculiar denizens of Rainybrook Become a monster here: store.steampowered.com/app/2…
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Hey! Venture to the Vile releases this week! I worked on a couple of NPC's! Can't wait to play it!
Wake up, it’s LAUNCH week! 🙏 Our release date is May 22 🦌
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Forgot to post this here before, but Last Month I finished the Stylized Character Arts for Games course with @westonreid4 at CGMA. Here's the final result from the course. Orignal concept by Wu Shenyou HD images and 3d Model over here: artstation.com/artwork/rJQdB…
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Javier Gonzalez retweeted
Larian publishing director on mass layoffs: "None of these companies are at risk of going bankrupt. They were just at risk of pissing off the shareholders." trib.al/mpfEDwR
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I'm getting close to finishing my class at CGMA, and I gotta say, hand painting is hard y'all! Nothing but complete respect for anyone who does this professionally. Also here's the before and after of the character I'm working on for the class
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if you don't have a reference for your #dnd character i'm your guy!💫 RT's are appreciated it! if you're interested you can send me a DM hope I can work with you and make an amazing drawing of your character!⚔️ #DnDcharacter #dndart #ttrpgcommunity #dnd5e #characterdesign
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Man! I'm always jealous of people who can connect with others over the Internet so easily, and I'm over here being a complete introvert lol.
Pls retweet if you're a game artist and you're totally chill with people dm'ing you to pick their brain and shoot the shit about art because I so want to connect to so many of ya'll but my anxiety can't handle this and i know many of us are in the same boat
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Normally I don't post wips from my projects but this year I wanted to be a little bit more active on social media, so here's a WIP of the project I'm working on for the Stylized Character Atrt for games course at CGMA 😁
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VFX artists are so good at their job that, when studios want to erase all the evidence in their behind the scenese footage that they used a ton of VFX, they turn to....VFX artists
this is actually infuriating
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If only there was a program you could have used to sculpt George Lucas's head instead of using garbage AI
This quoted post is unavailable.
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QRT with clay renders? Hell yeah!
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Quick demonstration of how I model pretty much everything and is software agnostic. 1) Keep the mesh super low poly with creasing on sharp edges with subdivision on. 2) Subdivide as much as needed to hold the form for the new base mesh. 3) triple edge to hold for subdivision
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Hola! Debido a recientes eventos, me gustaría decir que SI hay mujeres animadoras (de anime) latinas y yo soy una de ellas. He trabajado para 8 estudios distintos a lo largo de mi carrera. Porfa investiguen antes de creerle a quien sea de internet. Aquí parte de mi trabajo:
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Hey guys! We are looking for a 3D character art contractor for Project L. ⏳👊🦊 Must be comfortable box modelling in Maya and have Substance Painter familiarity. DM me with your portfolio if interested 🙏 #gameart #projectl
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Hello! If you enjoy what we do, and want to help us do more, please consider supporting us on Ko-fi! ko-fi.com/awesombrosos
We just love to paint ❤️🌹🌸✨
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And we are LIVE!! Come say hi 🦌💕!!
We are doing a developer stream tomorrow for Steam Next Fest! It's taking place Sunday 1 pm EDT /7 pm CEST/10 am PDT on our Steam page so be sure to stop by! Watch it on our Steam page! store.steampowered.com/app/2…
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Javier Gonzalez retweeted
Heey! It's #PortfolioDay again!😊 I'm Marco, a 3D Stylised Character Artist from the UK ☕️ I'm Currently looking for a junior role to kick-start my journey. In the meantime, Imma be working on that portfolio !😁 Come check out my portfolio: artstation.com/hhalf
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