I'll comment on this list for once. Targeting phryxul is weird when there's a better hit to branded/dracotail that yugioh can do that no one will miss. I don't think keeping a specific floodgate that's in the extra deck to check meta decks is a good idea personally.
A new Forbidden & Limited List update has been announced for Master Duel, taking effect on November 5th, 2026!
Consistency hits for Kewl Tune and Elfnote. Spell Canceller and Protector of the Sanctuary banned, good riddance. Additional hit to Dracotail with Phryxul banned.
What do you guys think of this list?
#yugioh #masterduel #yugiohtcg
MHGU Solo Urgent Guide Video will be up on my Youtube channel on Oct 9 at 7:00 PM EST. See you there this Friday.
youtube.com/@JeckMH
Rare time that I tweet in anger: it's one thing to miss that an image/song was generated by ai because you didn't do due diligence. It's another thing to not do due diligence for a game "with rollback" to see if it was coded by ai or even works. Your apology means nothing to me.
Hey all,
I removed the post about Rollback Brawl and Rollback P+.
There were things regarding its development that were heavily misconstrued to me, especially regarding @BrawlbackTeam.
I have spoken to Crunch about this, and I will be distancing myself from the project.
I love Crunch and would take a bullet for him - but I want to do what is best for the community - and Rollback solution with vibe coding does not feel correct in my heart, especially one that does not have the blessing of the people who were working hardest on an actual solution for it - the @BrawlbackTeam.
I’ve read a lot of concerns and replies about the work being built upon other work and I want to get to the bottom of what happened. They are valid.
AI has no place in the world of gaming. I want to make a point to support that moving forward.
I am not a software developer. I did not do my due diligence in fully understanding what was at play here, and the future ramifications it can present. I remember checking if the project was open source because I was curious for a timeline when it would be developed.
I simply wanted to do a favor for my friend for all the things he’s done for me.
I will be reaching out to the @BrawlbackTeam to understand what exactly had happened, and what can be done to rectify things. All I was told from Crunch is that he had their blessing and they asked to be credited in the post.
I apologize to those who were wronged, and to the people who look up to me to be an influence in the community.
Jeck retweeted
UMVC3 Rollback Netcode Progress (REAL)
Most of the roster is working in full matches, but there are many things to fix, a dozen+ move desyncs left to find, effects,etc
Still a lot more work left!
Thanks @Armonte for reverse engineering, @ArcherOLegend @eternalyoshi for testing!
#MHGU Speedrun Archive Update August 2026. Hopefully the next update will be in September or October. docs.google.com/spreadsheets…













