Product for #GenCon is ready to go. See y’all there!
Look for the Jetpack7 banner!!
Booth 1931!
We’ll be there with Media Lab, the publisher of the mega-successful Game Master’s series of books!
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Available now!
Masters, Minions and Tactics! jetpack7.com/product/masters…
So unbelievably happy to have these in my hands now.
I hope to get a lot of these into backer’s hands ASAP. What a journey it has been!
Here are the images we did for the Dungeons & Dragons #USPS #ForeverStamps.
‘Maze': It's not often folks get to see what spells look like in the game, so it was as cool opportunity. The other Is 'Death Knight', which is pretty self explanatory. Enjoy!
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Aaron Hübrich, Owner of Jetpack7 & Conceptopolis retweeted
The chance of being annihilated by a frog while in a hot tub is low, but never zero..
Artists, remember posting cool art and not having to explain whether it’s AI generated?
Ah, the good ol’ days. 😂
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Aaron Hübrich, Owner of Jetpack7 & Conceptopolis retweeted
BOOK GIVEAWAY! To celebrate D&D's 50th Anniversary, I’m giving away a SIGNED COPY of our #DnD HEROES' FEAST: FLAVORS OF THE MULTIVERSE - part of our NYT bestselling series! To enter, Follow, Like and RT. Winners announced here 5/17/24. Shipping to U.S. addresses only (sorry!) #bookgiveaway
Aaron Hübrich, Owner of Jetpack7 & Conceptopolis retweeted
Aaron Hübrich, Owner of Jetpack7 & Conceptopolis retweeted
Yearly reminder that nobody does Opening Day like Cincinnati.
Haha, every time a Flumph meme pops up I’m reminded that when we did this art, it wasn’t quite clear on how to color them. So I suggested taking some colors/inspiration from a portuguese man of war so it would look more colorful and not just a dull brown. 😊
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We made the list with Legendary Dragons! 😊 Thanks so much Jacob! I owe you a beer 🍻
thegamer.com/dungeons-dragon…
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Fundamentally, it’s not the game of D&D, or all the minutia about rules and whatnot that’s important. It’s the time spent with friends and family that’s important.
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I’m a “what the project needs” type of art director. I try to express to the artist what the piece needs for the audience and try to avoid a “style” that may or may not work. It’s important to have an artist and client on the same page.
Example: For the D&D Young Adventurer’s books, it was important to appeal to an 8-12 year old, but still make it feel like D&D. The artists on that project nailed it.
When it all comes together, it’s pretty damn cool.
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I remember doing the math when I was younger on how many pieces of D&D art I’d need to produce while working for TSR in order to make a living haha.
It wasn’t long after that when TSR was purchased by WoTC and my dreams of being a staff artist were shelved. :)
It all worked out in the end (years later), albeit in a different capacity as a head of a studio instead. No complaints! We all have different paths.
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Nothing against the Displacer Beast, but sometimes I wonder if we made the art “too cool looking” compared to its actual stats.
When using them, I just felt like having Displacer Beasts needed a few extra rounds in combat since they looked so cool. 🤷♂️
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Go get it and hunt those pesky dragons, and make it a bit of coin too!
amazon.com/Game-Masters-Book…
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