❌Kuru❌ retweeted
If Blizzard actually wants WoW Forever to survive they need to stop listening to people who rushed to max level
Once you reach max level in WoW: Forever, there's a new Weekly Quest that awards a random amount of gold, up to 100 Gold!
#Forever #Warcraft
wowhead.com/news/new-max-lev…
Replying to @ClaytonStone
3 days and already a bad decision. Low XP in dungeons made sense because it forced players to actually quest in the open-world, interact with the story and the other players. This is just going to bring dungeon spamming back.
❌Kuru❌ retweeted
Replying to @ClaytonStone
Why the fuck are you guys making retail mistakes and making QoL adjustments based on complaints about xp/hr??
You guys literally held firm in your podcasts and said it was important for dungeon mob xp to be lower, and you immediately cave to the whining players spamming reports🙄
Replying to @ClaytonStone
Stop listening to social media feedback tbh
❌Kuru❌ retweeted
Replying to @ClaytonStone
If you're going to give in every time the whiners make noise, this isn't going to work...
❌Kuru❌ retweeted
WoW Forever está demostrando que entrar a Azeroth sin tener esas expectativas, esas rutinas a las que nos hemos acostumbrado demasiado en Retail, es la manera correcta de jugar.
Entrar a diario, independientemente del tiempo libre que se tenga, para simplemente conectarse con el personaje y… hacer cosas: ese era el objetivo inicial del juego.
No correr para perseguir algo. No tener una rutina estricta con horarios de contenido supercompetitivo. No: sencillamente vivir aventuras.
❌Kuru❌ retweeted
pues estamos en el dia 2 de wow forever
pasate por aqui que vamos a seguir subiendo a nuestro chamancito
twitch.tv/berszerkker
twitch.tv/kurux47 🌸🍃🐸WOW FOREVER! HYPE! // HERMANDAD EN PVP HORDA🐸🍃🌸
twitch.tv/kurux47 🌸🍃🐸Charlando de wow forever! HYPE!🐸🍃🌸
twitch.tv/kurux47🌸🍃🐸Dibujando mi personaje de wow forever 🐸🍃🌸
42












