Créateur de contenu spécialisé dans les technologies immersives // Co-fondateur de L’escalier, le premier collectif de créateurs VR en france

Lille, France
Joined November 2015
Avec @psicloreal on vient de sortir un concept qu'on avait en tête depuis hyper longtemps 👉 Inviter des membres de la communauté #VRChat pour un concours de talent dans notre salon en #MR La vidéo est dispo sur son #YouTube, vous avez le lien en dessous ! Un gros merci aux participants et à nos sponsors, on est trop contents du résultat !
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You'll be able to control an antenna in my next VRChat world! Will it be useful? Maybe… You'll have to find out when the world launches, hehe! 😏 #VRChat
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couldn’t help myself.. also made the steam frame controllers look like wiimotes + nunchuks tethered by cable for full immersion lol. i’m not a fan of the 3D models for controllers, but for a 20 minute'ish project, not bad lol
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開発者(Ilya Mezerowsky氏)が制作した『Marvel’s Spider-Man』のVR化MOD「SpidyVR」が凄い Insomniac Games独自のゲームエンジンをベースに、C++やOpenXRを活用してVR機能を実装 特に注目は、糸が建物に巻き付く独自のロープ物理演算。重力や慣性を再現し、リアルなウェブスイングを実現 #vr #ar
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Skate in your living room with AR/Mixed Reality!
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So if you thought Doom on Linux in a fragment shader in VRChat was crazy... Turns out if you optimize it enough to run Quake 3 Arena! I also added VR controls. And even a barely working LAN connection between users via Udon. World: vrchat.com/home/launch?world…
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L_nny retweeted
Pushing the limits sometimes means things go wrong. And believe me, a lot went wrong with this project in the beginning. But after a lot of trial and error, it's finally reaching a point where I'm genuinely proud of what I've built and excited to show it off. Thank you, SANCTUM, for believing in my vision and giving me the opportunity to bring it to life. Redefining the limits of motion capture fidelity in virtual reality. Both live and pre-produced, entirely within VRChat.
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L_nny retweeted
WELCOME TO SANCTUM ✨ Pushing the boundaries of virtual performance arts 🕊️
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I still cant get over how cool this is
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Je me rappelle avoir pas plus de 12 ans et de voir le travail de Greg Madison sur un site genre Koreus ou le blog de Korben, bien avant que j'imagine qu'un casque VR puisse exister Pendant mes 10 ans dans la XR, j'ai suivi son travail de près parce qu'il a toujours eu une vision hyper à part, net et au dela de ce qu'on imagine, le vrai futur qui fait rever Il se prépare dans peu de temps à dévoiler sa nouvelle experience, si y'a un moment pour se pencher sur son boulot c'est maintenant, j'ai trop hate de voir ce que ça va donner
New follower? I’m Greg Madison. I’ve been pioneering tangible interfaces in XR for decades: making digital illusions part of the physical world, keeping us grounded in it. A thread on the ideas behind my work. 🧵 Here’s an early exploration from 2009. fr.slideshare.net/slideshow/…
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An update for A Railroad in the Mist is available ! This update adds many new details to the game's world and, most importantly, includes numerous optimizations. I hope you enjoy this update ! #VRChat #VRChat_world紹介 #HexalabImmersive
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this might be the most fun movement I've ever played in VR in my Titanfall 2 VR mod, I made the grapple respond to your hand so you can pull on it to get additive velocity, spiderman style! can't wait to see the crazy tricks people will pull off
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Turn your VRChat avatar into a walking horror game. Introducing HAUNT HOUND: An advanced, drag & drop interactive scare system & playable avatar! Stalk, chase, and terrify your friends anywhere you go. Features: -> Advanced Target System (Chase, Hide, Drop) -> Jumpscares, Glitches & Mind Whispers -> Exorcism Banishment Circle -> PC & Quest Compatible (Easy VRCFury Drag & Drop) 👇 Store links in the comments below! #VRChat #VRChatAssets #VRCFury #BloodMoonMasquerade #Halloween
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Prototyped an AR game where you push around a self-balancing robot
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What if video game characters can jump in/out of screens and interact with the real world? I tried it by tracking my monitors and attaching a portal shader to each of them. 3D models from asset store and Kenney. #AugmentedReality #MixedReality #MetaQuest #gamedev #Unity3D
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This is INSANE🔥🔥 We got Red Dead Redemption in full VR proper. Ive been gaming since Atari and 2026 will go down in history as a gaming renaissance.
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I brought AI generation to Blockworks on Apple Vision Pro. You can just say what you want to build and it’ll spawn in front of you. A quick demo of what that looks like.
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Oh le kiff !
Mind-blowing! 🤯 Call of Duty: Modern Warfare 2 Campaign Remastered VR Mod 🤩 The trend for revolutionary VR mods continues - after the brilliant Titanfall 2 comes COD MW2 Remastered by modder Aeka0 - and damn, it looks out of this world 😃 It's unbelievable that we've been waiting for VR games like these for so many years and we're getting them in what was supposed to be the worst year for us 😀
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i just wanted to say THANK YOU to everyone for all the kind words! i never would of predicted the amount of buzz my Titanfall VR mod has made💕 ...here's what i'm working on next VR MULTIPLAYER!!!
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Oh...My...God... Metro Exodus VR mod!!!! When i say we have entered a golden age of PCVR, I mean it! Source: youtu.be/3WRt712lfMI?si=o0rv… #VR #VirtualReality #PCVR #SteamFrame
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L_nny retweeted
testing AR UI with @M5Stack unit
AR microcontroller test @M5Stack pointer
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