teapawt
Learning Three.js
@LearningThreejs
Things To Learn
#Threejs
and related stuff - run by
@AndraConnect
and
@jerome_etienne
learningthreejs.com
Joined August 2011
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Learning Three.js
@LearningThreejs
23 Feb 2017
Using QR-Code as AR markers - a great idea!
buff.ly/2lMOafK
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Learning Three.js
@LearningThreejs
20 Feb 2017
WebAR 1.0 is ready. 60fps even on 2y-old phones! My little virtual friend and i are proud to announce it. Enjoy :)
buff.ly/2lmYf0b
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Learning Three.js
@LearningThreejs
14 Feb 2017
Sustainable 60 fps for WebAR on mobile. All is JavaScript.
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Learning Three.js
@LearningThreejs
13 Feb 2017
59fps for jsartoolkit on a nexus 6! I took a screenshot because I still don't believe it
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Learning Three.js
@LearningThreejs
13 Feb 2017
motion prediction in three.js - definitly a very important part of my WebAR on jsartoolkit
jeromeetienne.github.io/afra…
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Learning Three.js
@LearningThreejs
9 Feb 2017
Oculus Is Building an AR Incubation Team to Prototype New Hardware -
buff.ly/2kXDLNu
crazy !
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Learning Three.js
@LearningThreejs
9 Feb 2017
I could stare at this forever! Rectangular area lights by talented designer and creative coder
@grayfuse
buff.ly/2kvbMEf
#threejs
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Learning Three.js
@LearningThreejs
9 Feb 2017
You need to compute angular velocity in quaterion ? Here is the formula you need 😃
buff.ly/2kvRjyX
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Learning Three.js
@LearningThreejs
7 Feb 2017
Success: very fast performance with JSARToolKit mobile
#AR
😀
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Learning Three.js
@LearningThreejs
6 Feb 2017
What is judder ? as in "Asynchronous timewarp helps reduce judder" -
#AR
is so sci fi 😏
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