
Owner of the #babylonjs Editor and currently developing Out 4 Blood: https://xitter.cf/t.co/RNR1TEZ67s
Paris
Joined February 2010
- Tweets1.3K
- Following257
- Followers942
- Likes1.2K
Replying to @KeamoTyler
The video was focusing on a work in progress of zombies being shooter. You may prefer this one where zombies run and are actually attacking you
Replying to @Slim_Jim_Bim
I wanted to showcase the way you can kill them as a work in progress but I admit it was an error this video. Here is another one so you can see how the game looks like with way more zombies (and running!) xitter.cf/Luaacro/status/2113789…
And thanks for your support ❤️
Replying to @HanzGruber14
I trouble making players playing together but I think it may be easier once I'll finish the campaign. The problem is the campaign is taking so much time to produce. I'm alone and not a specialized game designer so I do my best but thanks for the tips 🙏
Replying to @Ricardo_Albertl
I'm gonna take a look right now! Thanks for the tip🙏I admit that I never played Dead Rising, I watched only some gameplay videos
Replying to @dwarvenbrohan
I'm already on it and thanks for your feedbacks. And I totally agree but I'm so much focused on the game I need to take a step back sometimes to realize that kind of problems. But hopefully you are here to point those ❤️
Replying to @CurnelSanderss
The campaign is in progress and each time I need something, I mean a mechanic and I develop it then I release it and improve it by iteration. The problem is making event the first campaign mission is taking SO MUCH TIME but I promise to come back with something 🙏
Replying to @oopsallsolace
It's kindly explained in their documentary. I'll do my best to provide a cool experience in this game
Replying to @goobasisti83955
Thanks for your support!! I'll do my best to not disappoint you ❤️
Replying to @ducky_thun44288
Remember that it's a work in progress!😅
I released in version 0.1.0 to make it exist but I'm constantly updating it each time I can improve something or add something (and also remove things)
Replying to @moronsimulat0r
Done, they already moved faster but starting at wave 4. I updated them to always run like here xitter.cf/Luaacro/status/2113789…
For the hit boxes it's sad because they were already bigger but the game was too easy so I restricted their size and I think it was the biggest mistake ^^
Thanks for your feedbacks 🙏
Replying to @ItsJustAJohnOnX
You are breaking my heart saying it's AI slop. Because if I follow you, that means I should use AI only, build my game and stop my career 🤔
