Luhqa retweeted
Here is my experience (a thread) with feeling discouraged while working on my indie game, Demonlocke, and what I did about it.
After Caleb left, Demonlocke took a pretty hard hit.
This was caused by cascading events:
Useful video about Motivation (and lack of it) during the Solo Indie Game Dev journey. youtu.be/8DB6GkEKLew via @YouTube
Happy #ValentinesDay! We’re showing our love and appreciation by rolling out some handy new Pinterest tools, including rearranging Pins, archiving boards and more. pin.it/62qiveja7ssx6k
<<Mark Ronson at #AdobeMAX, sharing the stage with Jason Levine (@Beatlejase).>>
<<The One and Only Jason Levine (@Beatlejase) on the stage of #AdobeMAX.>> #MotionGraphicsTemplatesInAdobeStock #GatherTheCrowdCreativeCloud
<<Jamie Myrold just announced that #ProjectFelix, now Adobe Dimension, is officially out of beta and available to use right now.>> #AdobeMAX
























































