Marc (@MarcEddy) header
Marc (@MarcEddy) profile picture

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Joined April 2009
Photo by Marc (@MarcEddy)Photo by Marc (@MarcEddy)Photo by Marc (@MarcEddy)Photo by Marc (@MarcEddy)Photo by Marc (@MarcEddy)Photo by Marc (@MarcEddy)
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Not a joke. It's 100%, 10,000% real. Brawl Online has ads. Fortunately, ad personalization has been activated so they are more relevant to my life circumstances. Ranked is also paywalled now, you have to send bitcoin to Turning Point USA.
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I'm not convinced at all about any grandstanding happening in regards to AI being used to generate rollback ports for old video games. Especially not in Super Smash Bros, everyone that "boycotts" Nintendo has shown no consistency. If you don't want your code used don't post it.
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I'm actually pretty sure any company could take your work and actually sell it for a profit because you used the MIT license. This project is the least of your concerns. License appropriately, people, or dont complain.
Replying to @BrawlOnlineNet
I'm actually buddies with some of the developers, and I'm pretty sure that you didn't credit Nyx, and possibly many others, for nearly half a day. Then you started crediting them, the moment that you got called out for. That's already suspicious as is. 🤨 Also, as I'm an actual game developer now (just finished college), I can confirm that there's no way you made this netcode fully working in under a month without "help", even if it came off of a fork. Proper netcode takes multiple years to get it done right. Took Capcom around 3 years to get Rollback Netcode to work properly on their RE Engine, and NetherRealm around 7.5 years. For you to get it done that fast is if you had either a bot or an AI doing most of the work, if not all of the work, for you. By the time I looked at one of your previous personal twitter posts, I was right. 🧐 Here's the post in question, at the bottom of this post. You should be ashamed of yourself, dude, and go kick rocks some place else. 😒
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Brawlback devs are patreon scammers who don't deliver anything color me shocked
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Marc retweeted
I dont know how you harass anyone that forks or vibe codes off of your open source code, then reimplement that vibecoding into your project, all while claiming the vibe coded projects are evil. Wheres the harm? You really think a “worse” product releasing earlier will harm yours?
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Marc retweeted
When will we talk about how the brawlback devs seems to be operating in bad faith? What’s up with that?
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I no longer trust brawlback devs in good faith. They took $300 from me & thousands more from other patreon users & banned me from their server cuz I asked about their progress vs YouGame/Orca. Now they'll ban players on platforms that compete with brawlback? Despicable behavior.
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So basically, today PHP got two critical bugs that let anyone run code on your server without even logging in, which is bad, and then the details leaked before the patch was even out, which is worse, and it works on WordPress and MediaWiki and Magento and Joomla and Laravel, and Censys says like 1.5 million servers are running a version with no fix, so the NSA was like "take your system offline," and the FBI was like "take your system offline," and CISA and the UK and CERT-EU were all like "take your system offline," and then the Prime Minister of Japan, the actual Prime Minister, posted at 5:55 in the morning telling 48.8 million people to take their system offline, so everyone took their system offline, like the Dutch cybersecurity agency took its own website offline, and the Dutch parliament went offline, and the Port of Rotterdam went offline, and Finland and France and Denmark started pulling government sites, and Wikipedia went down, and Archive.org went down, and Asana and GOG and Something Awful went down, and the University of Vienna's webmail went down for some reason, and that's just PHP. Because GitLab also dropped a CVSS 10.0, which is the highest score they give out, for a bug that's been there since 2014, so that's every self-hosted GitLab for twelve years, and then LiteLLM 1.107.0 got hijacked and shipped a credential stealer and a remote access trojan in every single wheel and the Docker images, including latest, and you didn't even have to import it, just installing it was enough, and it's the second time this year, and then Railway paused every deployment on the entire platform because someone got into the environment variables, so now everyone has to rotate every secret they've ever stored there, and TiDB Cloud said someone was walking around inside with stolen credentials for basically a month and an extortion group says they took 10.6 terabytes, and Zeabur got breached for the second time in two months and is just shutting down, like the whole company, and Node.js patched remote code execution and a TLS bypass, and CISA says Plex is being actively exploited, and someone took over 300 Tor exit relays to steal SSH passwords, and SafePay ransomware has hit over 600 critical infrastructure orgs, and India's biggest bank filed a data loss incident, and Japan has been in an official state of emergency in cyberspace since October 9, which honestly explains the 5:55 AM post. Oh, and eMudhra, a certificate authority that's issued over 60 million certificates, whose entire job is proving websites are who they say they are, was supposed to be using private keys that are random numbers over a hundred digits long, and one of them was 4. Just 4. And the others were like 66 and 237. Anyway, it's Wednesday.
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SKATE 2 GOT A FULL RUST REWRITE 🚨 This is EASILY the best rewrite I've ever seen, and it shows what's possible with some time and effort. The creator, wispp, has rebuilt Skate 2 from the ground up as a native PC game for Windows, Linux and Steam Deck. It's not an emulator or a recompilation. It's the game's real physics, animation and city rebuilt in Rust, with an uncapped frame rate. He even rebuilt the netcode. The original desynced whole lobbies, but now online play is way smoother, with up to 8 skaters, a lobby browser and chat. Free skate, Party Play and online are all playable right now 👇
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brawlonline.net ^ go download
Replying to @ZionChungusxD
"Dont support brawlback, support the shitty Ai build that is quite literally the same as brawlback + cuckcoding"
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This is going to be part of wider decompile trend you will see across software in general. Photoshop and the Adobe suite? Video editing software? Video games? ( Including new, current releases ) Nothing is safe, that's simply the new reality folks have to contend with.
PROJECT+ ONLINE IS HERE! - Rollback netcode - Ranked and unranked - Supports all Wii titles - Available NOW! brawlonline.net/
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A new look. A shared ambition. One United Soccer League. Rooted in communities across the country. Connected by our love of the game. United by the belief that soccer belongs to everyone. United for Soccer. Launching January 2027. Discover more: uslsoccer.com/brand
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Lol I don’t know who In the Smash community needs to hear this. But you can’t “Steal” open source code. If someone forks a repo that somone open sourced as long as they follow the license it’s not stealing. There no social rules that stop you from using open source or dictate timing to create projects And if you don’t want your code used by others before you release your project, then make the repo private!!!!!!!!
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all my niggas HATE brawlback. Download the definitive pm rollback build here: brawlonline.net/ it doesn't get better than this and it won't get better than this. don't support brawlback support sarah's build
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For those of you wondering Brawl Online is fully open source and credited. Happy Smashing 🎮 github.com/sarahkittyy/brawl…
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PROJECT+ ONLINE IS HERE! - Rollback netcode - Ranked and unranked - Supports all Wii titles - Available NOW! brawlonline.net/
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This is the shit Mussolini was doing while Hitler was being attacked on 3 fronts
What do you guys think of my 3D swastika?
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I think faggots and women should lose all their rights for ruining videogames.
This might actually be the single worst line of diologue Insomniac has written. Actual gay fan fiction LMAOOO
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visiting my friends' house(they play aram mayhem every day)
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