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Hi #PortfolioDay
I am a guy working on the monster taming game of my dreams :)
For a long time I didn't know how to handle ring outs in my monster taming game.
Previously they resulted in an instant faint.
Now ring outs force you to switch while your opponent gets to re-position and move first in the next round.
What do you think? :)
#pixelart #indiegame
btw I post more smaller and in-depth updates on my discord discord.gg/GwCNVfHR
Hi hi, I’m alive 😅 I’ve been grinding on the demo. I’m targeting this summer/fall.
Here’s a quick look at something I added recently: a hotbar for quick swaps between party members, moves, and items.
I’ll be sharing more soon :)
Btw feel free to checkout my discord server where I post more minor updates :) discord.gg/B84v4VBj
More updates from prototype-greybox-land ⬜:
I added a Korok-style micro puzzle system to my monster taming game :)
Completing the puzzle earns mysterious feathers which can be spend to increase your critical catch rate. Here's a look.
What do you think?
#screenshotsaturday
I'm currently in gray-box land, prototyping the demo’s first area. 🚧
Mini-puzzle: four lit torches open the temple. 🔥 I realized there are tons of ways to implement this in #GodotEngine.
Godot devs: how would you code it?
Curious to know!
#indiegame #pixelart
Hi :) Quick Tamamon update ✨ I've added:
- a swimming dash 🌊
- a climbing dash 🧗
- hopping of climbable terrain
I hope that this will allow for more interesting and engaging climbing and swimming sections. Please let me know what you think!
#indiegame #pixelart
It always annoyed me how items would simply hop on water like on a hard surface so I added some simple buoyancy physics. Does the effect look convincing enough for now? Please let me know! :)
#indiegame #pixelart
Before I forget, I sometimes post smaller updates on my discord server :) Feel free to check it out if you want to see more smaller updates: discord.gg/9wCrFHtJ
I always struggle to decide how much time to spend on making the game look nice for you guys so I created this basic prototyping tileset to test out and share level ideas. Please give me feedback! Does it look presentable enough to convey the vibe of my game?
#screenshotsaturday
Twitter I need your help! After a break from my dream monster taming game I decided to pivot from a mobile platform release and instead focus on a PC release.
I already ported all the controls over to mouse and keyboard.
How do you like the resolution and aspect ratio so far?
[EARLY PROTOTYPE FOOTAGE]
I've been finishing the taming tutorial lately. I think functionally it's done but I'm worried it might be a bit text-heavy. What do you think?
Please let me know! :)
#pixelart #gamedev #indiegame
Mario retweeted
[EARLY PROTOTYPE FOOTAGE]
I just finished designing the flow of the battle tutorial to teach the player all the fundamentals of Tamamon battles.
How do you like it? Please tell me!
#pixelart #indiegame #gamedev
[EARLY PROTOTYPE FOOTAGE]
I just finished designing the flow of the battle tutorial to teach the player all the fundamentals of Tamamon battles.
How do you like it? Please tell me!
#pixelart #indiegame #gamedev




