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My terribly reclusive #indiedev life has become a short #gamedev documentary:
youtu.be/u93aGy9nmJg
Follow @ollelandin into my home to chat about mobile games, work habits, and my mom!
Blocksworld, my first mobile game, was sadly discontinued a few years ago by then-owner Linden Lab in San Francisco. But it's now being revived by an indie game development studio based in Kyiv, Ukraine? Amazing! π²π kickstarter.com/projects/bloβ¦
Shoot to move! My #indiedev game Recoil just launched on @Poki: poki.com/en/g/recoil #screenshotsaturday
Millions of new players find Drive Mad with @Poki's help. So today we're excited to launch #Fancade's Speed King as well! poki.com/en/g/speed-king
One more step towards becoming a "real" game engine. This #screenshotsaturday is the first game made entirely with #Fancade to get a stand-alone release and a publisher! Play Drive Mad on @Poki: poki.com/en/g/drive-mad
Beautiful #fancade BOLT fan art painting by @Tristan91220271! β€οΈ
Let's set the record straight. Mobile and PC are both *bursting* with innovative #indiedev games! Why do people keep saying mobile is more commercial and PC more experimental? Both platforms have both! A discovery problem?
Martin Magni retweeted
Chickens (Martin Magnusson, 1996) #DOSGameScreenADay
Disasterpeace and @cherof made all-new music for *my* little indie game! π² A dream of mine, having listened to the FEZ sound track a million times, I almost can't believe it. But it's really there, in Fancade 1.10, right now: fancade.com
Fancade 1.9 is available now! Play over a hundred new games in Quest and Daily Challenges. All free: fancade.com











