Mediepolys, the Land of TimeSeekers (@Mediepolys) header
Mediepolys, the Land of TimeSeekers (@Mediepolys) profile picture

Solo game developer, Animator and Programmer Ask me anything: [email protected]

Catalonia, Spain
Joined September 2017
Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)Photo by Mediepolys, the Land of TimeSeekers (@Mediepolys)
Finally! The first video of my devblog from my game. I had to work a lot for bringing this a reality, so hope you like it. I explain the first step to creat a Souls-like from scratch. More devblog are about to come... #devblog #gamedev #UnrealEngine youtu.be/VW9nuRvXiAQ?si=OlL9…
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It's been a while since I did not post, I am still working on the project though. I already programmed the attribute manager. Now I can pick up/drop items, and when equipping armours and weapons it improves/restores the stats. #indiedev #solodev #UnrealEngine5 #MediepolysTheGame
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I've start recently a devblog about my Mediepolys, if you want to know all the secrets about the development, take it! Just start preparing the #2 devblog 👀📝 #gamedev #UnrealEngine5 #programming youtu.be/VW9nuRvXiAQ
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[WIP] Ragdoll implemented , but need to adjust some constraints from the bones #IndieGameDev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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[WIP] I fixed the equipped and unequipped feature only when on the ground #IndieGameDev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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[WIP] When attacking, I calculate the angle to know where the attack come from and play the correct montage (need to fixed the animations... Will update with the montage applied) #IndieGameDev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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[WIP] I have just added some debug lines to know when the player is flying and when is on the ground. This helps me to know when to execute animations #IndieGameDev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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[WIP] Adding sounds and effects for testing purpose, I was trying to get the actor hitted, which I achieved #IndieGameDev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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[WIP] Apart from detecting collisions overlapping meshes, I trace a ray to detect missing collisions #IndieGameDev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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🤸[WIP] Here is the rolling animation, you would avoid being damaged while rolling #IndieGameDev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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I just added some smoothness to the animation turning into more natural transitions + acceleration when sprinting #IndieGameDev #UnrealEngine5 #gamedev #MediepolysTheGame
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⚔️ I am getting confident programming in UE5 and adding new animations, I can equipped and unequipped the weapon! #solodev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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I successfully achieved the jump movement with root motion. The moves are smooth. I would like to add some parkour moves to make the movement more dynamic and funny to play #solodev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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After a while, I am able to show first steps on my 'changing framwork' decision. First approach of the root motion controller. #solodev #gamedevelopment #UnrealEngine5 #MediepolysTheGame
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