
Game dev (worked on @lienzomx) concept artist, game designer, dungeon master. Interested in boardgames and TTRPG industy.
Joined February 2013
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Fight Club but make it Cyberpunk x Love, Death + Robots: Wonki Choi shares his breathtaking Blender animation.
Read more: 80.lv/articles/fight-club-s-…
Adriano Ciavire (Comms closed) retweeted
Forge your legend in Azeroth!
Cross from desktop to tabletop with D&D: World of Warcraft, coming November 17: dndbeyond.link/dnd-wow
Faster than light, Galactic News Network GNN. Be the first to catch all the latest news related to galactic disasters, from the Protos chain-disappearance case and Invader unrest, to many more breaking stories across the galaxy. static-pubcomm.onstove.com/l…
Adriano Ciavire (Comms closed) retweeted
New art just landed for Curse of Cards — Barghest, Tizzie‑Whizie, Kelpie and the Green Knight!
Huge thanks to Fionn Jordan‑Tatlock for his artisty!
Wishlist Curse of Cards on Steam:
s.team/a/4207000
#HashtagTuesday
Adriano Ciavire (Comms closed) retweeted
We're so excited to share that Night Society🕯️won Best Lore and Best Advanced Game at the Jalapeño Games Crumble awards, thanks to your love and support!
Our closed playtest starts next week as we get closer to releasing our demo. Don't forget to wishlist it! Link below ⬇️
Adriano Ciavire (Comms closed) retweeted
We keep polishing the gameplay flow of Night Society 🕯️.
We just added mouse gestures to make equipping weapons feel faster and more comfortable .
Do not forget to wishlist and support the project. More updates soon.
#indieGame #SteamNextFest #cardGame #cosmicHorror
Adriano Ciavire (Comms closed) retweeted
Yesterday was all about combat juice 🧃! Tweaks, polish, impact, feel. We are really happy with the direction NIGHT SOCIETY 🕯️ is taking.
RT's are always welcome! Wishlist now using the link in our profile.
#indiegame #gamedevelopment #gamefeel #gameplay #steam #wishlist
Hey @Procreate, I was working on some key art sketches when I had a thought:
It would be super helpful to see the active layer count vs the max limit displayed right next to the "Layers" header. Would be a great little QoL feature!
El día de ayer fue la entrega del Print & Play del game crumble de #Jalapeñolab y asi va tomando forma #ProyectoMothman. Pronto estaré haciendo testeos ✌️
Se logró, en tiempo récord hice un manual del primer prototipo de mi juego de mesa. Proyecto Mothman, para la #jalapeñogamecrumble2025
Aún faltan muchos ajustes y trabajo, pero aver que tal le va.
Adriano Ciavire (Comms closed) retweeted
Cada clic y cada compartida me acerca más al espacio 🚀🌌.
Apóyame en esta carrera para que un mexicano llegue más allá de las estrellas 🇲🇽✨.
#BlueOrigin #SERASpace #MexicanoEspacial @seraspaceage @blueorigin
Tarjetas de personaje, primer draft ✨️
Todavía faltan varias iteraciones, pero por ahora funcionan.
#boardgames #gamedev #prototipo























