MindForge retweeted
16 million animated skeletal meshes. To demonstrate, they're all looking at the mouse cursor. Unoptimized. #rendering
MindForge retweeted
This roster lacks artillery. Which European self-propelled howitzer could be the best reference?
MainKind RTS - а post apocalypse in anarchy where Humans, Robots and Mutants fight for dominance
#screenshotsaturday #rtsgame #rts #madewithunity #indiegame
MindForge retweeted
KMFDM just dropped 2nd single AIRHEAD, from forthcoming album LET GO (2.2.2024) follow YouTube link below to check out video! 💋🙏🖤🤘
youtu.be/SdoxIBCIR-Y
MindForge retweeted
50,000+ never before characterized materials at your fingertips – what’s the potential? What innovations can you create? What problems can you solve? Bypass years in a lab and accelerate to commercialization. xaedra.com
MindForge retweeted
Texture hallucinations have been a significant issue in image-to-3D models. Today, we are excited to release Cube V1.3, designed for improved image alignment.
Now available to all Maker/Pro users.
Upgrade: 3d.csm.ai/register.
Start using it today: 3d.csm.ai/.
MindForge retweeted
The free Blender VSE add-on, Pallaidium, is updated:
- AnimateDiff
- Segmind SSD(fast&small SDXL)
- LCM(only 2-8 render steps needed)
- PEFT integration for LoRA, and much more.
Get it here: github.com/tin2tin/Pallaidiu…
#b3d #vse #diffusers #AnimateDiff #GenAI










