MocapFusion (@MocapFusion) profile picture

Motion Capture VR Fusion

Joined August 2021
Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)Photo by MocapFusion (@MocapFusion)
Ai that learned to act like a shoulder tracker. The model was trained on several hours of mocap I recorded using physical shoulder trackers for ground-truth, the RNN was rewarded for predicting the shrug height seeing only the elbow tracker, and got it, @Blender @unity @SteamVR
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No more need for expensive shoulder trackers!!
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Now available in the latest "Future Version" branch (v11.0.7) on Steam: store.steampowered.com/app/1…
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AI that fixes avatar feet tracking in real-time, trained on 2 hours of full body mocap, walk + run + jump + idle. The NN learned to lock the feet in real-time to remove tracker drift/wobble without modifying the user pose. @Blender @unity @UnrealEngine @htcvive @SteamVR
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!! Wireless Shoes + custom UI developed in Unity - contact force measurement in real-time for a research project. @unity @arduino @ASICSamerica check my discord for more: discord.com/invite/ErZcKaQ
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The results turned out pretty good , the network learned to denoise the feet tracking , wobble , feet slip .. I tried the AI denoiser wearing just elastic tracker straps and the model generalized beautifully . the sensor shoes helped the training !! youtu.be/Lrfy91usgCQ
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First trained model, looks like the shoes actually learned something !! @unity @blender @arduino and @ASICSamerica The lock i︎con shows when the network predicts the feet should be on the ground:
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AI shoes - training my shoes for footfall prediction in real-time using @unity @Blender and ml-agents, mocap recorded on a pair of Asics Nova shoes + Vive trackers + wireless @arduino boards + force sensors. Check out my discord for more infoz: discord.com/invite/ErZcKaQ
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The shoes are learning !!!!
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You can Walk anywhere on Earth using a VR Treadmill and Cesium Ion🌍 Check out my fully working VR Treadmill: youtu.be/dqjEVryXiIs
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Valve Index Controllers changing speed of a programmable VR treadmill after adding Arduino and Ethernet shield
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3d printed encoder on a treadmill, making this for recording walking mocap
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V977 update on Steam!!! Improvements made to Arm/Leg IK solvers. Animations rendered in Blender Cycles😃
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VR Full Body Tracking + Feet Physics Collisions in realtime. Avatar's feet can collide without clipping, the foot bends to stay flat to the surface (this was achieved using a simple joint system):
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ATLAS in the park - animation I rendered in Cycles
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NEW Recordable Physics Doors update (mocapfusion.com/tutorials/do…) this was recorded, exported and quickly rendered in Blender Cycles at very low res, this was only for a tutorial
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Recorded using the new Recordable Door Physics (mocapfusion.com/tutorials/do…) exported and quickly rendered in Blender Cycles at very low res since this was only for a tutorial
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NEW VTuber Deck was just added for triggering text and other cool effects on live stream avatars. Check out the new live-streamer VTuber Mode on Steam!! store.steampowered.com/app/1…
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Just finished working on a new image effect shaders in Unity that renders a VTuber avatar to-hidden when the streamer appears
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