Mohammed retweeted
You've seen #harammode.
Now meet Halal Mode. 👀
halalmo.de
my brain is fried, why does this look like AI
Live: @DarioAmodei x @Benioff
The @AnthropicAI co-founder & CEO joins us at @Dreamforce for a conversation worth hearing ☁️
Mohammed retweeted
This game is like Death Stranding but instead you're a little rickshaw truck
- Deliver packages across an island
- Wild boars will try to steal your cargo
- Your truck can glide and float on rivers
- Traverse any terrain
Game is Pinetrail
"Cutting is shipping" the old game development adage, is perhaps paradoxically more relevant today in the age of agentic coding than it ever was before
I explicitly remember playing this game in 2015 and thinking this is the best looking game I've ever played.
If there ever was a tweet that should be memorialized it's this one
There's a new kind of coding I call "vibe coding", where you fully give in to the vibes, embrace exponentials, and forget that the code even exists. It's possible because the LLMs (e.g. Cursor Composer w Sonnet) are getting too good. Also I just talk to Composer with SuperWhisper so I barely even touch the keyboard. I ask for the dumbest things like "decrease the padding on the sidebar by half" because I'm too lazy to find it. I "Accept All" always, I don't read the diffs anymore. When I get error messages I just copy paste them in with no comment, usually that fixes it. The code grows beyond my usual comprehension, I'd have to really read through it for a while. Sometimes the LLMs can't fix a bug so I just work around it or ask for random changes until it goes away. It's not too bad for throwaway weekend projects, but still quite amusing. I'm building a project or webapp, but it's not really coding - I just see stuff, say stuff, run stuff, and copy paste stuff, and it mostly works.























