
Tech Product Director @RiotGames. Building the League of Legends MMO. 15y in AAA, but mostly just stoked to be building Runeterra. 🤘 Metal & Horror.
Los Angeles
Joined October 2010
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Grail quest baby!
This card turned out so well. I'm determined to pull one 😤
Cocky. Confident. In control.
Jessica Oyhenart gives Akali, Rogue Assassin a pose worthy of one of #RBVendetta's most striking champions.
Neal Ahmed retweeted
I'm looking for a Principal Software Engineer for Rendering on the League MMO
This isn't a status-quo role; you'd basically be our go-to person for all things rendering. Building engine tech from the ground up, keeping performance in check at MMO scale, and making tools our artists genuinely enjoy using. You'll be working closely with art, design, and production, so it helps if you like thinking about the player experience as much as the tech itself.
Need: 8+ yrs in rendering eng (2+ leading a team), deep UE/Unity experience, multithreaded systems chops, comfort at MMO scale. Nanite/Houdini/UE5 PCG a plus.
Our players deserve world-class rendering. Let's build it.
Apply: riotgames.com/en/work-with-u…
Neal Ahmed retweeted
This week brought more layoffs, closures, restructures to our changing industry. Passionate game makers finding themselves without a professional home.
Despite all of it, something hasn't changed: all over the world, in every demographic, players want to be immersed in worlds that make them feel whole and alive. They want play, mastery, belonging. That demand keeps growing with every generation born into games, and so do their expectations.
These worlds will continue to be brought to life by the dreamers and the builders. By those who stay focused on a mission when the ground shifts under them. Tools, processes, and business models will change. But every game that matters in the coming years will still be made by designers, artists, engineers, producers, marketers, and every craft in between who care too much to ship something hollow.
We do not choose the era in which we find ourselves. But we keep building anyway. We don't make games because we can, but because we have to.
Hang in there, and see you in Runeterra.
GG
Neal Ahmed retweeted
Hey! I’ve joined the Riot MMO as a Game Producer!! 😱❤️
I’m so extremely happy and LOCKED IN! Let’s make this thing!! 👊
If Tekken gets a waffle house stage the world will heal.
I finally made it to WAFFLE HOUSE.
The staff are always friendly, and when I asked if they would sell me a menu, they sold me one for $5.
Next time, I’ll be back at 3 a.m. for fight time.
#WAFFLEHOUSE
a moment of reflection by @somewhat_irked
Neal Ahmed retweeted
Regarding the Ashes of Creation / Riot rumors (shoutout /r/mmorpg), we looked at making an investment or even acquiring Intrepid a few years ago, but Riot decided not to move forward with discussions.
The team there shared our goal of making the next great MMO — something we’re more committed to than ever — but combining efforts ultimately didn’t make sense for us.
Neal Ahmed retweeted
There are only a handful of teams pushing the boundaries the way the League MMO engineering team is. And there’s only one @KirbyAu . Help us bring Runeterra to life 👀
Neal Ahmed retweeted
As you all saw, Spiritforged preorders went fast today. We know it was a frustrating experience for a lot of you. Overall, we saw two major issues: first, even with ~50 percent more product than Origins, we still didn’t have enough to meet demand. (1/9)
Neal Ahmed retweeted
Dream of playing Riot’s MMO? Help us build it! Join our team as a Senior Technical Producer.
riotgames.com/en/work-with-u…
Neal Ahmed retweeted
Thank you to the #Emmys for Best Animated Program and Outstanding Sound Editing - Animation, it is absolutely humbling to receive these honors for Arcane Season 2.
And of course thank you to our players and fans for coming along this journey with us for the past two seasons 💙
Neal Ahmed retweeted
The team keeps growing. Help us shape and ship this game.
Job Opportunity - the MMO team is looking for a seasoned Progression & Player Economy designer.
If you or someone you know is super deep into this stuff (rewards, player economy, modeling and spreadsheets), please apply!
riotgames.com/en/work-with-u…
Neal Ahmed retweeted
The rift awaits... EP Chengran Chai and Game Director @davetron introduce Riftbound, the new TCG inspired by League of Legends.
Introducing Riftbound - The League of Legends Trading Card Game
Neal Ahmed retweeted
The MMO team has a few openings for software engineers you might have missed. We are super passionate and would really benefit from your help to make this ambitious game happen!
Staff Services Engineer riotgames.com/en/work-with-u…
Staff Tools Engineer riotgames.com/en/work-with-u…
Neal Ahmed retweeted

ALT Grid of nine images: A mural of Jinx holding up her left arm in protest; A hand holding up a flare emitting blue smoke; Jinx staring down, looking pensive; An explosion, with blue particles; Jinx, holding up a lit match in front of her face; An overhead shot of a crowd of blue-haired characters walking by as they place their hands on her shoulder; Jinx looking off into the distance; A plume of blue smoke explodes out of the vents on a street; Jinx holding up a weapon, ready to fire
Neal Ahmed retweeted
All three films in Ti West & Mia Goth's X Trilogy are getting official novelizations from A24 and author @timwaggoner. The novelization for X will kick off the trilogy on September 24: bloody-disgusting.com/books/…






































