
Designed player-authored games such as @Underworld_Asc w/ teams who helped create Ultima Underworld, System Shock, Thief, Deus Ex, & BioShock.
Boston & Austin
Joined May 2014
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Our design team is growing! If you are ready to explore the unexplored, check out our positions below. otherside-e.com/jobs/
Are you ready for a new opportunity? We are looking for an experienced Senior Game Designer to join us in forging new expressions of the immersive simulation space. If that is you, apply here: otherside-e.com/jobs/senior-…
#hiring #gamedev #seniorgamedesigner #othersideentertainment
Great news!🌞 We have filled our Senior Producer & Principal Animator roles.
We are still hiring for the following positions though:
- Senior Engineer
- Lead Level Designer
- Senior UX Designer
All positions are up on our website:
lnkd.in/esc-Pfwz
😁 We have another position open: Senior UX Designer
We are still hiring for the following positions too:
- Senior Engineer
- Lead Level Designer
- Principal Animator
- Senior Producer
All positions are up on our new website:
lnkd.in/esc-Pfwz
Michael Fitch - Project Director of Argos reflects on the similarities of game development and make-believe. Read it here:
gamedeveloper.com/blogs/game…
The final entry in a six-part series by Warren: What “Player Powered” Means and Why That’s Important
gamedeveloper.com/blogs/what…
Happy Friday!😁 We have some new positions open:
- Senior Engineer
- Lead Level Designer
- Principal Animator
- Senior Producer
All positions are up on our new website:
otherside-e.com/jobs/
#hiring #gamedev #videogames
OtherSide Entertainment retweeted
This is John @Romero's award presentation. @Warren_Spector --that was such an incredible tribute to him. You're so incredibly kind. I am immeasurably grateful for your words and grateful for you highlighting the person beyond the games. twitch.tv/videos/1772921136?…
Part 5 of Warren's latest blog: Games Can Make Statements – but Should They? gamedeveloper.com/blogs/game…
The Türkiye-Syria Earthquake Relief Bundle includes System Shock Enhanced Edition and System Shock 2.
100% of the proceeds will go to Direct Relief, International Medical Corps, and Save the Children.
Offer ends in 5 days!
humblebundle.com/games/turki…
Our AI Engineer position has been filled.🙂
If any new positions open up in the future, we will let you know.
For now feel free to follow our website as we are working on some new games.
otherside-e.com/
The “Thick as Thieves” team is looking for an excellent Senior Engineer candidate with a specialization in game AI. #engineer #ai #gamedev
Apply here: otherside-e.com/jobs/ai-engi…
Part 4 of Warren's latest blog: Walking in Someone Else’s Shoes
gamedeveloper.com/blogs/walk…
System Shock, System Shock 2, and Ultima Underworld: Stygian Abyss, making the list for best RPGs and best sci-fi games from the '90s.
gamerant.com/best-90s-rpgs-o…
gamerant.com/most-innovative…
Part 3 of Warren's latest blog: The Importance of "One New Thing"
gamedeveloper.com/blogs/the-…
gamedeveloper.com/blogs/play…
Part 2 of Warren's latest blog: Player Empowerment as the Ultimate Success Criterion
Extra Post: Paul, Warren, & Doug Church the day Origin shipped UW, an ad where they explained in still images that UW was the first 1st person, fully textured 3D game ever, and a bit of the article that ran in the Origin house organ; Point of Origin when they shipped.
This year marks the 30th anniversary of Ultima Underworld's release! Here is the interview w/Paul Neurath, our CEO/Founder & Game Developer:
gamedeveloper.com/design/mad…









