๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl) header
๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl) profile picture

@YouNeedToStepUp โ€ข @Membuhss BEST LOCK https://teapaw.org/t.co/egiVkGJClW

Joined April 2017
Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)Photo by ๐’ซโ„ฏ๐“…๐Ÿ›ธ (@PEPSKl)
Kinda wanna get back into 5s someone pmu
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Me and @WaffleK_ need a 1 4 and 5 for all leagues!
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W rep boost went from 30% in ss6 to 70% to vet 2 woo!
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We going 6โ€™5 for locks
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Woo 27 around the corner gonna be the best 2k ever!
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Who does build specialization?
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Anyone play Elden ring night reign?
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Anyone have a gold ranked account on marvel rivals i can use
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Hey @grok, based on my tweets, which public figure, past or present, do I sound like?
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Woke up proud to be an American
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Now green or miss isnโ€™t a skill gap
I believe the "Green or Miss" system fundamentally ruined the 2K community's perception of shooting mechanics. Before this system, white releases would occasionally result in successful shots, but players understood they hadn't timed their shot perfectly and saw room for improvement. However, following community feedback, the system shifted to "Green or Miss," which is where we stand today. At first glance, this seems fair - a green release should indicate perfect timing, right? Unfortunately, it's not that simple. What many players don't realize is that you can time a shot identically within the green window and sometimes get a green release, while other times you'll get a white. The only truly "perfect" timing occurs in the narrow "pure green window." So, if shots within the larger green window can result in either outcome - green or white - what's the real distinction between them? It's essentially just a color difference. In practice, under the "Green or Miss" system, many players believe they're executing perfect shot timing, when in reality, they're often getting whites that have been visually disguised as greens. A green release no longer signifies perfection; it merely indicates that the shot will go in. This is problematic because it deprives players of the accurate feedback necessary for skill improvement. Surprisingly, 2K Labs' recent tests suggest that identical timing on different difficulty settings can also result in either a green or white release. Comparing the graphs at the 640 timing mark for each setting reveals this inconsistency: - On low-risk reward settings, the make percentage at 640 is relatively low, with all shots registering as whites. - On medium-risk reward settings, the same 640 timing shows a significantly higher percentage of greens, though some whites still occur. - On high-risk reward settings, 640 timing displays an all green percentage, with no whites at all. This means the exact same timing can produce a green on high-risk settings but a white on low-risk settings. This isn't a reflection of shooting perfection, it's merely a visual distinction. I believe to truly improve the shooting mechanics we have to reconsider โ€œgreen or missโ€.
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Everyone show @Membuhss love on his new website
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