Phantom (@Phantom5800) header
Phantom (@Phantom5800) profile picture

They/Them | Game Developer | Speedrunner | https://teapaw.org/t.co/IZu0OnJ2no | https://teapaw.org/t.co/Zs5GjflHuE | Business Inquiries: [email protected]

Las Vegas, NV
Joined June 2018
Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)Photo by Phantom (@Phantom5800)
I forget that this is a site some people post on ngl
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I didn't think this would finish yesterday, but it actually did! 10 max settings + glitch logic Paper Mario 64 randos at the same time in under 60 hours. These settings average between 4-5 hours, but add in shuffling + other effects and I'm surprised this finished cleanly
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With some small updates, this will be starting in just over an hour
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I have been working on this the last few days and will be running it in a week! 5 Paper Mario Randomizer seeds at the same time with all the different effects listed below that can be triggered by bits or gift subs. Starts June 30th and goes until it's done!
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Did a couple things the last two days that are both very out of character for me, but also a step forward in healing and feeling better about myself. This moment right now might be the first time in years that I'm trying to look forward to a hopeful future
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This is important, does anyone want to paypal me $20? pokemoncenter.com/product/72…
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'Sonic 2006' was released 18 years ago today in the US.
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Enjoying my time elsewhere much more, might still crosspost some things occasionally, but I recommend following me over there also
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This guy HATES Paper Mario
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3:52 (4 minutes off my pb) for a first pape glitchless run in nearly 2 years, not even that I expected it to finish. Tons of mistakes, it honestly might not take too insanely long for the first PB, but it will be a long road to the 3:44 goal.
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He's watching you
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He's busy right now
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Holy shit Universal Studios Theme Park Adventure for the Nintendo GameCube is a trip. That game is atrociously bad, but in a janky funny way. It (mostly) functions so I can't justify giving it too low of a score, but that is an easy 3/10 for something that runs I guess
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Btw, this has been a thing for a while
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CARDBOARD GCC V1.3 GIVEAWAY and SEND-IN SALE Ends 10/31/2024 at 11:59pm EDT Winner drawn 11/1/2024 How to enter: - Like - Follow - Repost All send-in GCC mods are 15% off during this entire giveaway, making my low prices even lower! Name: Crema All'arrancia Specs: - CardBoard v1.3 - T3 Stick Boxes - Snapback Reduction for both sticks - Tactile Z - JP White Button and Stick set - Slick Box (Wave Spring with 0.25mm Washer)
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Mega Man Network Transmission, if I were to give it what I think it deserves ... is probably a 6/10 game. But I enjoyed it more like a 7/10. Some of the levels were actually pretty decent, only really frustrating thing was bosses. First time ever finishing the story, glad I did.
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After replaying wind waker, I think I'd give it a 7/10 or so. The beginning up through getting the master sword is an easy 9/10, but it takes a steep decline after. Escort quest dungeons are miserable and repetitive with constant command melody, then triforce hunt is a huge slog
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New capture card is able to do 4k, so since I play on a 1440p monitor I changed my retrotink to match lol. It gets down sampled in obs, but it's nice to use my monitors actual resolution (still annoyed I had to upgrade because my old card didn't work on windows 11)
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