Pixel Operative (@PixelOperative) header
Pixel Operative (@PixelOperative) profile picture

Gamer & tech enthusiast handing out hot takes for free.

Joined June 2021
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The Coaches DLC hits Euro Truck Simulator this week. You'll have to manage passenger happiness and keep the busses running on time all while keeping an eye on your smooth driving score. It's a nice shift away from trucking gameplay for those who are tired of hauling cargo.
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Lots of chatter about AI stuff this morning in my feed. The game devs for Big Walk asked AI how to fix a bug and someone in the WoW RP community spoke favorably about a voice over add-on that was built with AI The results are as expected, the pitchfork mob wants both destroyed so review bombing and cancellations abound. Welcome to Wednesday.
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Haven't we all seen this movie or read this book before? Here's the updated 1984 quote I guess: "The AI made sure you rejected the evidence of your eyes and ears."
Microsoft has filed a patent for an AI system that could rewrite what people say during livestreams in real time. It could change words depending on who's watching, taking into account their age, location, and language. The idea is to clean up broadcasts by removing filler words, censoring swearing, or even replacing certain words. The AI could also adjust the speaker's lip movements so viewers wouldn't notice anything had been changed.
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The Last Caretaker (@LastCaretaker) is one of those few games that really rewards you for taking the time to take a picture.
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Hey @ARCRaidersGame , here's a fix for your PVP vs. PVE issue: - Merge all lobbies - Players flagged PVE by default - Players can flag PVP if they choose - Shooting a PVP flagged player flags you as PVP if you're not already PVP flagged - PVE can't loot PVP downed raiders - PVP players can loot everything - Flags reset each match (you can toggle to always flag for PVP if that's your style). Simple.
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One of the most PvPvE sweatlord games in existence, Escape from Tarkov, is coming to terms with the fact that more people will play their game if they don't have to no-life it just to have fun. @ARCRaidersGame is going to turn on PvE modes because of similar numbers IMO.
So, here is current stat of players split in #Tarkov 25% PvP 15% PvP Season 60% PvE
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The amount of storytelling this game does without words is amazing.
What the heck did I just walk in on in @LastCaretaker ?
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Pixel Operative retweeted
FYI @NoMansSky @hellogames is underselling what No Mans Sky offers players on iOS.🤣 Just casually dropping "10 years of updates" in the description as if it's been simple bug fixes. The 10 years of updates have been INSANELY massive content drops, banger after banger.
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Pixel Operative retweeted
Jumped into @LastCaretaker last night and wow, the beauty and atmosphere is amazing so far. I did die on the boat the first night. Eels from the platform bumrushed my boat
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Turns out The Dead We Knew - Open World Survival is a launch disaster.
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Go to steam right now, sort by Hours Played and post your top 10. I'll start. Two out of the top ten are effectively dead to me. @RocketLeague @SatisfactoryAF @ScumGame (RIP) @factoriogame @SurviveIcarus @farmingsim @HuntShowdown @ARCRaidersGame @Valheimgame @7DaystoDie (RIP)
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Some days you're the hammer, other days you're the nail. Know what I mean @PlaySnowRunner?
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Your 2026 vTuber of the year candidate everyone. @theburntpeanut has that award locked down with clips like these every night.
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God I hate discord so much.
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One of my biggest problems with Wicked was how character progression and build felt a bit scattered. This is going to be a huge improvement.
It has been nothing short of incredible to read through all the excitement and feedback about the Wicked Inside. 1.0 is for you. 🤟 Watch again on YouTube: youtube.com/watch?v=9M236rDA… Get your hands on the Class System in our Open Beta, landing in December. #WickedInside #ClassSystem #NoRestForTheWicked
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It's a shame it's come to this @ScumGame. It had such good bones 5 years ago and all of that potential has been stripped away and squandered for a DLC revenue chase that will ultimately kill the game and the company that built it. @splashdamage I'm not mad, I'm disappointed.
We have difficult news to share today. Our statement is below. Development of SCUM will continue. Please give our colleagues some space as they process the news.
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Gaming on my phone isn't for me (I have old eyes) but putting No Mans Sky on mobile is amazing work from @hellogames and @NoMansSky. I'll likely buy it just to support these crazy bastards (so they can ship Light No Fire!). Well done Sean and team!
iOS Deep Dive 🪐NMS on iPhone + iPad! 👉Rebuilt for Touch 🎮Controller Support 🖱️Mouse + Keys Support 😮iPhone 11 and up 💰10 Years of Updates 🕵️‍♀️4GB Download 🚽Play Anywhere 🌍The Whole Game 🪄Metal FX 🖥️M class support 😍Console Graphics 🦸Free to Try apps.apple.com/app/id1615755…
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The details for the Arc Raiders PvE Test (Oct 13th - 20th) are out and they look pretty good. Arc being able to target you while downed is the right change, love it. Lowering loot values or locking out certain modes is questionable. People wanted PvE and stopped playing in general. You're not going to get them to come back in significant numbers if you give them a watered down version of the game they want to play without being ratted by unemployed sweats. arcraiders.com/news/pve-togg…
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I really love what @thomasmahler has built with videogamescritic.com/. Does it help me accept that NRFTW 1.0 is delayed? NO 😆but it's a pretty amazing resource. Thomas, let me know how I can get involved. It's missing a lot of games and I wanna be able to add 'em.
It's been a few weeks since videogamescritic.com went live, so here's what it actually does now, and why I think it's a better tool than what we've had: Metacritic and OpenCritic do one thing well: They tell you what critics thought in launch week. That doesn't really make a to of sense in modern times anymore. Games change, so the score should too. So VideoGamesCritic treats a rating as a living thing: • The VGC Score updates as the game does. 120k+ patches classified, and reviews written after a real patch count the most. No Man's Sky launched at 48 with players. It sits at 82 today. Cyberpunk went from 72 to 85. Meaning, you see how good a game is now, not how the game at launch was that you can't even play anymore. • Players hold at least two thirds of the verdict, by rule. Press informs the score, it can't outvote the people who bought the game. Nearly 2.5 million player reviews weighed, and not equally: Refund-Window Drive-Bys and Review Bombs count less. • Every game shows the gap between critics and players, and which outlets called it right. Launch vs now, critics vs players, and a month-by-month timeline with every patch marked. • The reviewers get reviewed too. 1,070 outlets and creators rated on how well their scores track what players ended up thinking, across 465,000+ press reviews. • Best Deals across Steam, PlayStation Store, Nintendo eShop and Xbox Store sorted by the games rating • Developer and publisher boards and a luminaries section that features everyone who shaped gaming • Estimated Steam sales for every game • Everything is a published formula over public data. No editorial thumb on the scale, no numbers and /methodology shows the whole recipe. • There's a public JSON API, and a living VGC Seal of Quality developers can put on their store page that updates with the number. 14,628 games tracked so far, and counting. If that sounds useful, have a look, and tell me what's missing! 👍❤️ videogamescritic.com
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