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🚀 GitHub Sponsors is live!
PixiJS is now live on github sponsors and we’ve updated our tiers across both @github and @opencollect!
👉 pixijs.com/8.x/sponsor
We’d love your support, especially from companies who rely on PixiJS. Help us keep pushing the web forward!
PixiJS retweeted
I got Beta access to @PixiJS new SDK
and with Gemini 4 Argon out.
I've decided to test it out on a simple game.
Potion Jam
A cozy 3D puzzle game where you free enchanted ingredients, match them to potion recipes, and keep your five-slot shelf from overflowing.
Another new demo on goodstuff 🕹️
@Doormat23 built this with PixiJS 3D, inspired by the Sonic the Hedgehog 2 special stages, using only Opus 5.5
Give it a go 👉 goodstuff.pixijs.io/mach-2/
For the beta signup animation, Opus built the animation with GSAP
Open the debug view to see how the timeline was put together...
goodstuff.pixijs.io/pixijs-3…
ECS and PixiJS are a great combo 🎮
We've been using ECS for years to make games, so it's really cool to see this!
PixiJS retweeted
Why use a screenshot when you can put the actual game on your landing page?
Cozy Cube’s landing page renders a real, interactive room with @PixiJS
Not an image. Not a video. You can actually play with it!
The beauty of games running on modern browsers.
#gamedev #pixelart #indiegame #cozycube
Not bad from just a few prompts to Opus 5.5...
The visual effects AI can pull off are incredible compared to a few months ago, and it understands PixiJS 3D and WebGPU really well too 👀
Sign up to the closed beta and build something yourself!
pixijs.com/3d
PixiJS retweeted
I got beta access to @PixiJS 3D
Really amazing! Well documented so my harness able to understand latest docs and know how to use it.
I was just exploring and with one simple prompt to DS 4.1-flash 15m %99 cached input & 146k output token got this result with @DeepSeekHarness
PixiJS retweeted
Playing with the @PixiJS 3D beta 🤩
Just a test for now. Still deciding what serious project to build with it 🥰
PixiJS 3D just got a lot faster 🚀
Since the beta launch, WebGPU performance is up ~6x on average, and up to 30x in some scenes
A big part of that is benchy, a benchmarking tool we're building on top of @pmndrs labs and @endel's WebGL/WebGPU benchmarks
It provides a great feedback loop for agents (Opus 5.5 in our case), so they can verify their own changes and keep finding improvements
There's still plenty of speed left to find...
Want to try it out?
Closed beta signup is open, and we're adding more people every week!
pixijs.com/3d
PixiJS retweeted
Working with Claude to create a death rally like game in pixi 3d beta
@PixiJS @remedygames
Love seeing this 🩷
We've spent a lot of time on performance in PixiJS 3D, so it's great to see people getting the benefits in a real game
If you're interested, we're happy to share more about how we do it... let us know!











