🚀 Helping indie devs fund, launch & grow games. No middlemen. Just creators + community 🎮 Built on @SKALENetwork, secured by @ConcordiumNet

Portugal/ UAE / Mexico
Joined May 2022
The question we’re often asked is: Why not now? In an industry that moves at light speed, the pressure to launch a TGE is constant. But there is a fundamental difference between being first to market and being ready for the market.
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A TGE isn't just a launch; it’s a commitment to every user, developer, and partner in our ecosystem. We are choosing to prioritize the integrity of our infrastructure over the convenience of a deadline.
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We aren't interested in a temporary spark. We are building the foundation for a permanent fire. We appreciate those who recognize that doing it right is more important than doing it fast.
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Why we are holding the line: Security Audits: Ensuring every contract is airtight. Scalability: Stress-testing the ecosystem to handle real-world volume. Sustainability: Finalizing an economic model that survives the long term.
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What do you think the future of community-funded games is? Let's keep in mind that the future won't be VCs vs Communities.❌❌ The next wave of successful games will be built with communities and scaled properly. Community-funded games will: ●launch a little slower ●grow steadier ●last longer And players will finally choose games🎮 based on how they are built. In the future, it won't be about how much was raised, but about how strong its community is before launch. Drop your opinion in the comment section 👇
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Why Pitching To VCs Isn't The Dream For Most Game Builders: ■ You're pitching to people who don't play your game. ■ They mount pressure to build faster and give deadlines. ■ Control slips away from builders hand as timelines and milestones are being targeted. ■ Most of your time are spent pitching instead of building. ■ Communities are left out completely. ■ A single delay or rejection kills the project. ■ Games need time which isn't found in VCs dictionary. Why don't you move to Pixpel right away and avoid all this and get to grow alongside real communities that actually play your games and are ready to grow together
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HOW GAME LAUNCHES ON PIXPEL- StepbyStep. Pixpel is designed to help games launch responsibly, with the community involved from day one. And here's a simple breakdown of how a builder can launch their game on Pixpel🎮:
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●Community introduction:once an application has been reviewed and approved, they get introduced to the community and we share the game's story and vision.  ●Community Fundraising: Pixpel enables community fundraising instead of VC fundraising, supporters who believe in the game's story and plan back games they believe in and help raise funds, and become early supporters while building trust.
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●Responsible launch: we avoid rushed launch and launch when product is outrightly ready, ecosystem is aligned and community active.  ●Post-launch growth: after launch, Pixpel continues to support community growth, supporters retention because the journey doesn't end at launch, it starts there.  Pixpel is not just a launchpad, it's the collaboration between builders and players. Ready to launch? signify your interest by commenting below or send us a DM to start the conversation.🌱
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Replying to @PixpelPlatform
You're an indie devs and fundraising is holding you back? Just hop on Pixpel platform
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Pixpel is building Web3 that feels Web2, for #indiegame developers. Thank you, @Afobajerules25 for this amazing video!
After spending time shaping the narrative around this project, here's creator-led breakdown of the web3 gaming launchpad that's worth giving attention to. PixpelPlatform is built on a simple idea💡: Web3 gaming should feel fair, secure, and worth people’s time. Not overpromised, not overhyped; just real opportunities for builders and players to grow together. For years, fundraising in Web3 games has felt confusing. Projects struggle to reach real communities, and players are often left out until everything is already decided. @PixpelPlatform steps in to bridge🌁 that gap. It gives indie devs a transparent way to raise funds and gives players a chance to be involved from the very beginning, not just when the game is already finished. The goal is not to redesign Web3, it’s to make it healthy. Developers get a safe environment to launch, players get access to early opportunities, and everyone knows exactly how the process works. No hidden steps. No chaos. Just a straightforward path for early supporters and long-term builders. Pixpel also focuses on something many platforms ignore: trust💫. Every feature is designed so that people know where their money goes, how tokens are handled, and what they’re getting into. It’s simple, but powerful✊; when trust is clear, communities🫂 are stronger. At the heart of it, Pixpel is trying to prove one thing: If you build a space where developers feel supported and players feel respected, good projects will grow🌱 naturally. Not from hype, but from structure, transparency, and community. I'm Afobaje, a creative content creator and writer exploring web3 through short-form videos and written breakdowns of projects worth paying attention to.
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📣 Shout out to all the #gamedevs: Your game can get funding through the community. YES, that's right. Kinda like Kickstarter, but SAFER. First step? Simply visit our website, create a profile in the game lobby section. Add images and a linky for your game, and voilá! That's it. No fees, you don't need to pay in advance. Just join us, and you will start having more visibility, grow your community, people will find your game, and they will love it so much, you will be able to RAISE FUNDS to continue building. How awesome is that??? Don't waste time and reach out, we are here for you!
Replying to @PixpelPlatform
@PixpelPlatform is actively seeking for #indiegame and #IndieDevs to join the platform. Just by creating a profile, in the game lobby section, you can actually upload your game so people can start playing it and getting to know your game.
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Game devs what's your biggest struggle right now?
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If you're building a game and you need funding, read this👇🧵 Most games in the development stage don't fail because they're bad, they mostly fail because they don't get the right support at the early stages of development.
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Pixpel flips🌀 this old model. Instead of game devs seeking fundraising from VCs, builders raise funds directly from a community that actually cares about what you're building and truly supports. This is not just about capital, it signals early real traction, support, real feedbacks, and better trust.🌱
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If you're building a game and what you want is fundraising with a community of real supporters, and people who aligns with your vision, Pixpel is built for you.  Builders, this is your sign. Send a DM or reply below ✅
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Imagine game devs still experience issues when raising funds for their games, and players get left out when everything is getting decided. Pixpel🎮 is changing the narrative. It serves as a platform that bridges indie devs with players, hence making fundraising easy and players get included in decision-making.
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