content creator. business email: [email protected]

California, USA
Joined August 2012
OJ - PlayerEssence retweeted
Nintendo of America
@NintendoAmericaOct 23
Start your @MonsterHunter Wilds adventure early on Nintendo Switch 2 with the free Prologue Demo! Transfer your demo save data to the full game when it launches on December 4. #MHWilds Play now & pre-order: ninten.do/6017aaNSh
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OJ - PlayerEssence retweeted
Fortune had some interesting things to say about the future of Xbox: - Game Pass will go à la carte, including add-ons for console-only games, cloud gaming, and multiplayer - Project Helix Handheld by Holiday 2027 - Project Helix Console by Holiday 2028 - Console will cost $1,200 to $1,800 (unless subsidized) - More layoffs coming fortune.com/2026/10/20/the-n…
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OJ - PlayerEssence retweeted
Nintendo of America
@NintendoAmericaOct 16
Flying through a bunch of angry rodents in a plane made of underpants—it's way more fun when you have a co-pilot, right? It Takes Two lands on Nintendo Switch 2: ninten.do/6011atP7R
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OJ - PlayerEssence retweeted
Nintendo of America
@NintendoAmericaOct 14
Three classic games are now available to play with Game Boy Advance – Nintendo Classics for #NintendoSwitchOnline + Expansion Pack members! ☑️ Monster Rancher Advance ☑️ METAL SLUG ADVANCE ☑️ Kururin Paradise
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OJ - PlayerEssence retweeted
Dre Greenlaw today
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OJ - PlayerEssence retweeted
David Gibson@gibbogameOct 9
Wolverine shows discs aren't dead. Ampere estimates ~2.16m PS5 copies in September, with 35% of launch sales physical, 51% in Europe and over two-thirds in France. Sony's plan to end PS5 discs for games launching after Jan 2028 looks like a mistake.
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OJ - PlayerEssence retweeted
make sure to press + in the Certification Exam menu if you want your Fortune's Weave character to still wear their normal outfit 📈
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OJ - PlayerEssence retweeted
X is deadass the worst app out rn - you’re positive, nobody cares - you’re negative, everyone bashes you - you share your interests, you’re dick riding - you get into a new interest, you’re larping - constant rage bait, clout farming & toxicity why is everybody so damn miserable
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OJ - PlayerEssence retweeted
Nintendo of America
@NintendoAmericaSep 15
“Nothing players go through is ever wasted. Everything is preserved and eventually coalesces into a whole.” Explore how the #FireEmblem Fortune's Weave developers crafted an interwoven experience in our Ask the Developer interview! 👇 ninten.do/6013abR45
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OJ - PlayerEssence retweeted
look lads. the newswire burst that Xbox CEO Asha Sharma spends "hours" responding to CS tickets - whether true or not - is low hanging corporate propaganda. throw that shit in the trash. it's an insult to your intelligence.
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OJ - PlayerEssence retweeted
ASTRAL CHAIN is $41.99 on US eShop buff.ly/KCjHOol Digital code $41.97 Walmart buff.ly/6gNvTwb #ad
🤝 Paid partnership
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OJ - PlayerEssence retweeted
My reaction to FATAL FURY: City of the Wolves & the METAL SLUG ULTIMATE COLLECTION both coming to Nintendo Switch 2 in 2027! #SNKSponsored Check out @SNKPofficial for the latest news and updates!
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OJ - PlayerEssence retweeted
State of Play returns on September 3, followed immediately by State of Play Japan! Full details on the back-to-back broadcasts: play.st/4wUjfNR
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OJ - PlayerEssence retweeted
My Mini Review of Elden Ring: Tarnished Edition on the Switch 2 -the graphics are incredible -performance isn't perfect but it manages to achieve 30-40fps in docked and 30fps in handheld -new content is awesome -it's Elden ring, the greatest game of all time, now wherever you go
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OJ - PlayerEssence retweeted
Once again there’s a bunch of people asking me about Ori 3 since there’s rumors floating about… As before, I haven’t heard anything about any of this. I think after having put billions into 343 to handle Halo and not being able to recapture the old magic, I’d guess that by now MS has learned their lesson that the right talent needs to work on those IP’s, otherwise you’ll undoubtedly get more slop. Internally, we’ve been discussing our interest in purchasing the IP back. I doubt any other studio could really do much with it, so it makes sense for this one to come home to Moon! 👍❤️
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OJ - PlayerEssence retweeted
I'm seeing a lot of people misunderstand what this number means and compare it to the 82% figure for PlayStation. So here's a breakdown to explain the difference: 1. The 61.5% figure cannot be directly compared to Sony's 82% figure. The PlayStation figure represents the unit sales share of digital full game downloads vs all packaged and digital games. The Nintendo figure is revenue, and it includes revenue from digital game sales, add on content (MTX / DLC), and Nintendo Switch online. 2. Nintendo breaks out its revenue differently than Sony. There are 3 main categories. - Packaged Software Revenue (Physical) - Digital Revenue for games that have a Packaged (physical) release - Digital Only Games, Add On Content, and Nintendo Online Revenue. Nintendo generated 215 billion Yen ($1.35 billion) from total software and subscription sales during the April - June 2026 quarter. Packaged Software Revenue accounted for 83 billion Yen, or around 39% of total software and services revenue. Digital versions of games that had a packaged release generated 84 billion Yen, representing around 39% of total software and services revenue, or approx 50% of total Packaged + Digital revenue for games that have both a physical and digital release. Digital only games, add on content, and Nintendo Online generated 48.6 billion Yen, or 22% of total software and services revenue. In other words, Nintendo is earning more from digital versions of games that have released at retail, than they do from digital only games, Add on content, and Nintendo Online. 3. These numbers aren't comparable, unfortunately. Because of the way Nintendo recognizes revenue vs Sony, it's very hard to do a like for like comparison. It's also difficult to break down the actual sales split for digital vs physical for Nintendo for both revenue and units due to differences in how packaged revenue is recognized vs digital. But here's the main takeaway. Just like with every console, digital sales continue to increase with each generation and the Switch 2 is no different. We are getting to the point where digital unit sales can often represent around 50% of unit sales vs the physical release. Ultimately, there's no threat of Nintendo stopping physical game releases any time soon because they continue to make up a very notable % of revenue. However, Nintendo's current issue with physical is purely down to the format and costs associated with it, which is why you're seeing cheaper game key cards + higher priced cartridges to maintain margin for packaged game releases.
Nintendo reports that 61.5% of its sales are digital! - Up 2.2% from the same quarter last year
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OJ - PlayerEssence retweeted
Nintendo said Yoshi and the Mysterious Book and Star Fox "performed steadily".
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OJ - PlayerEssence retweeted
Nintendo of America
@NintendoAmericaJul 21
Listen to renditions of songs from Mario Kart: Super Circuit and Mario Kart: Double Dash!! featured in Free Roam in Mario Kart World now on #NintendoMusic! 🎶 Find this week's tracks and past releases here: ninten.do/6014v4Uc0
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OJ - PlayerEssence retweeted
We’re pleased to announce that Modern Warfare 4 pre-orders for Nintendo Switch 2 will begin on August 26. Additionally, players on Nintendo Switch 2 will be able to jump into the Modern Warfare 4 Open Beta Weekend (MW4 Beta Weekend 2) starting on August 28. No pre-order is required to participate.
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OJ - PlayerEssence retweeted
'Hasbro to Produce New Toys Based on Nintendo’s The Legend of Zelda Franchise' 'This multi-year collaboration is set to begin in 2027, starting with the first reveals of three 6" scale figures at San Diego Comic Con (July 23-26, 2026).' businesswire.com/news/home/2…
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