Amazing review of Lord of the Rings: Circle of Conflict from Secret Cabal:
“A really, really, really impressive game!”
“Buonocore getting out of bed is a real achievement. Him designing a game is mind blowing!”
Starts at 2:58:
thesecretcabal.com/episodes/…
@gengelstein @Asmodee_USA
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
Replying to @PodfatherGaming
You, me and Corey. Ignacy can play the drums.
Great review of Lord of the Rings: Circle of Conflict!
“The game is very different,very original”
“A resource management game where the same input produces radically different results”
Plus great mispronunciation of our names!
@gengelstein @Asmodee_USA
youtu.be/lFKSH3pHl8M?si=qwuV…
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
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@PodfatherGaming covering ‘Yes It Is’ was not on my bingo card for Wednesday.
We’ll have to do it together when we meet, Stephen!
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
Take a closer look at "The Lord of the Rings: Circle of Conflict™" - In Focus, designed by @gengelstein and @PodfatherGaming and published by @OfficeDogGames. This episode is presented by Nikki Pontius and sponsored by Office Dog. TM & © MEE youtube.com/watch?v=XBLJUjkj…
BREAKING: PAX-Unplugged HOUSTON - June 2027!
PAX-Unplugged Houston, the 5th of the annual Int’l PAX expos, and the 2nd Unplugged event, will debut at the George R. Brown Convention Center in Houston, TX, June 25-27, 2027. Badges go on sale later this year.
This is awesome! <3
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
Replying to @gengelstein @PodfatherGaming
Got my preorder in!
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
Replying to @Jeff_Behan @PodfatherGaming
That’s correct. There were limited copies at Gencon (about 600), and will also be at Essen.
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
Replying to @gengelstein @PodfatherGaming
Is it available for general purchase? The Asmode site seemed to indicate November.
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
The ratings for Circle of Conflict since Gencon have been absolutely stunning. Glad this is finally in people's hands!
If you had a chance to play it, @podfathergaming and I would appreciate you leaving a rating. Early ratings are essential for gaining momentum.
After placing it on its Top 10 from Gen Con,
Wargamer dropped a very detailed article.
Great article on how this game plays and how the theme integrates into the mechanics. A very good read.
Oh, and the author really liked it… <3
wargamer.com/lord-of-the-rin…
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
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@PodfatherGaming I found you
“Lord of the Rings: Circle of Conflict”, codesigned by @gengelstein and me, has pre-released at @GenCon!
First day: Sold Out! There will be copies sold each day though, so yo can still get it here! – at Indianapolis, IN
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
In our latest episode, we look at a whisky economic game, Angel's Share. A take-that tableau builder, Soothsayers. And very approachable historical game, One Hour World War II. @Clint_Davey1 @Capstone_Games @PodfatherGaming
rolldicetakenames.com/episod…
Play To Z has 3 nominations for the Origins awards!
-Animal Rescue Team,
-23 Knives, and
-Xenology!
…and while Animal Rescue Team & 23 Knives are big sellers, this is great for the newer Xenology! See it here:
playtozgames.com/game/xenolo…
@PlayToZGames @originsgames @bgipodcast
Welcome to Seoul Journey!
A heartfelt strategic card game inspired by the experiences of Seoul. See city sights and collect experiences, as you blend strategy and set collection in a colorful, thematic package that captures the city with vibrant artwork.
backerkit.com/c/projects/pla…
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
Replying to @DiceAndNames @PodfatherGaming
Sounds like controlled chaos in a bucket.🙂
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
Replying to @Edge_of_Balance @PodfatherGaming
It's like crabs in a bucket. When one starts to get out the others pull it back down. Then another tries to get out
Stephen Buonocore (@PodfatherGaming.bsky.social) retweeted
Replying to @DiceAndNames @PodfatherGaming
So it balances through player pressure rather than built-in mechanics. Does that ever feel punishing for the leader, or does it stay dynamic?


















