Freelance Indie Gamedev • Pixel Artist • Textmode • TTRPG • pixelart • Lowpoly • GBStudio • JS/HTML • Dungeon Master #ドット絵 🚫no N FTs / no Al 🚫

England
Joined September 2012
Polyducks retweeted
1bit practice 1bit Monitor Glow Palette Created by Polyducks #1bit #art #pixelart
2
16
477
I'm learning pixel art for my game, this is my first big drawing. The blacksmith, where you can upgrade your items. It took me a whole day to draw.
15
14
292
5,804
Polyducks retweeted
It's time. Tune in this Friday to the @LAGShowcase during @gamescomlatam for a brand-new look at Broken Reality 2000. This is the update you’ve been waiting for. Thanks for your patience, help us spread the word 🔥
18
57
9
186
12,656
Did you know that WAY before "Pokemon Go", Nintendo made an other game on NOKIA 3410... ANIMAL CROSSING !! --------------------------------------------- #NokiaArtJam4 @Polyducks #pixelorama @OramaInteractiv
1
10
352
Polyducks retweeted
NokiaArtJam 4 is starting on Wednesday! It lasts for a month, which is plenty of time to make a 1bit 96x65 image This year's optional theme is "fossils" itch.io/jam/nokiaartjam-4
1
4
12
1,417
Polyducks retweeted
I've been feeling yellow lately
48
1,667
10
11,253
130,944
Fantastic news in the UK today - the government has apparently ditched its plan to force creatives to 'opt out' if they don't want AI companies training on their life's work. The opt-out proposal was unfair and unworkable. Many couldn't realistically have opted out at all, and it would have affected small rights holders disproportionately negatively. We should be grateful to the government for listening to reason on this, rather than just listening to the big tech lobby. They have done the right thing by putting opt-out behind us. They should now reaffirm what the law says - that AI companies must license people's work if they want to train on it - and commit not to change that law. thetimes.com/uk/technology-u…
43
574
42
2,118
77,015
11
1
90
1,838
A Cats worse enemy a mouse in a giant robot suit. #catroid #pixelart #1bit
2
2
35
Stone Story Ascension enemy concept sketches by @Polyducks #indiedev #gamedev #characterdesign
1
1
1
16
439
Polyducks retweeted
Finally got around to painting a follow up to the Lego Counterspell.
32
467
10
5,906
95,449
Polyducks retweeted
Finally tried doing Blender Aseprite mixed media stuff. I don't know what I'm doing but this made me happy.
27
203
2
2,264
47,535
The bigman. A weapon of mass destruction. Made in blender. Comped in after effects. Music / Sound design in blender.
18
518
1
4,964
71,785
Flash Forward 2026 is live! We're inviting everyone to create new Flash games and interactive movies.
275
6,976
367
58,415
1,601,064
Polyducks retweeted
#21 Vigilant wizard with a familiar of gathered mud
4
278
1
3,746
32,530
Fruit Corner #lowpoly
2
51
550
7,693
Polyducks retweeted
never even knew there was an x-files survival horror style game on the ps2. anyway, here’s my x-files theme ambient guitar cover as well #horror #gamedev #nostalgia
1
2
9
531
Polyducks retweeted
We are looking for an experience pixel artist to help out with our next DLC. The task is to take the "Solid Shapes", like in the GIF below and then getting them to the "Final Render" stage. DM's are open!
37
100
2
1,074
38,000
Adding new cars to the Raccoon Express! 🐸 🦝🚂 #gamedev
2
3
14
1,081