Indie dev. Working on Ghost Sector https://xitter.cf/t.co/Mf2df7FaO1 https://xitter.cf/t.co/OQB2OUYyIF https://xitter.cf/t.co/YKUSHf96d8

Joined August 2012
Testing...
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While being sick and still grinding along on Ghost Sector, here's some more early test footage from something else
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After the Ghost Sector demo and full game is done it's time to move on and work on this...
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I really like Deathtrap Dungeon, but when things like this happen, that really makes the game peak XD
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Who's ready for the upcoming demo?
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Not related to Ghost Sector. This is an early test of something that might evolve into a proper project in the future..
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Ghost Sector progress through the months : Scrapped enemies and models. Ghost Sector is strongly built around puzzle solving, storytelling with minimal combat. This enemy here didn't feel like it belonged in the same type of game so it is never used.
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That's an extreme selfie closeup.
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Ghost Sector progress through the months : Building the room transitions.
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