RealAndSimulatedWars (@RSWars) header
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War and its representation by off the shelf PC simulators and games

Germantown MD, USA
Joined September 2011
Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)Photo by RealAndSimulatedWars (@RSWars)
RealAndSimulatedWars retweeted
The wait is over. We are thrilled to announce that the v1.10 Public Beta for Command: Modern Operations is officially live. This major update introduces one of the most anticipated features in Command history: Real-Time Multiplayer (RTMP). Read more here: store.steampowered.com/news/…
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RealAndSimulatedWars retweeted
“The object of wargaming is to afford a practice field for the acquirement of skill and experience in the conduct and direction of war, and an experimental and trial ground for the testing of strategic and tactical plans” – William McCarty Little New "Fight Club Monthly" out! 🎲 teapaw.org/wargamingweekly/status…
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RealAndSimulatedWars retweeted
Dev Diary #3 for Decision Point is live. We break down the core gameplay loop: issue orders, watch those orders being executed, reach a Decision Point, and adapt the plan. Read the full article here: store.steampowered.com/news/…
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RealAndSimulatedWars retweeted
Musket & Pike – War of the Austrian Succession ressort sur Steam wargamer.fr/musket-pike-war-…
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RealAndSimulatedWars retweeted
We are thrilled to officially announce Lowland Lions, the first major content expansion for Flashpoint Campaigns: Cold War. Wishlist the game now: store.steampowered.com/app/4…
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RealAndSimulatedWars retweeted
We’ve been working hard behind the scenes, and the wait is almost over. A fresh update for Modern Naval Warfare lands next week. Stay sharp, players.
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RealAndSimulatedWars retweeted
Command: Modern Operations is a massive 60% off for the Steam Summer Sale. From the Pentagon to your desktop, take control of global operations now. Grab your copy before July 9: store.steampowered.com/
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RealAndSimulatedWars retweeted
Battleship Command EA... gunnery tutorial. kinda simple and plain. Not really a sim, more of a game. imo
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RealAndSimulatedWars retweeted
The calm before the storm: #CommandPE v2.4.4 released command.matrixgames.com/?p=6…
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RealAndSimulatedWars retweeted
#CMO Episode 6 - Marshalling and Victory Formations youtube.com/watch?v=lUlQgHW5…
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RealAndSimulatedWars retweeted
Age of Longbow released on Steam yesterday. I’m doing a playthrough of the Battle of Poitiers (1356), commanding the French under Jean le Bon. The first couple of turns had me advancing east with the Avant-Garde division under the Dauphin, which saw initial success, but gradually stalled as I encountered stronger units, i.e., English men-at-arms. Orleans and his Bataille division follow a little behind, prepared to push in if the Avant-Garde is repulsed, which looks likely. Meanwhile, I’m also trying to find the English flanks. To the south, I tried to maneuver my Genovese crossbowmen under Grimaldi around the patchwork of orchards and villages and smacked right into a pack of English archers. I feared bogging down what little cavalry I have in the main assault, so I sent them (German allies under Saarbrucken and the Chevals a Gauche under Clermont) on a recon around the north side of Forest de Noualle. I hope to find an unguarded entry point, but it looks doubtful. Stellar addition to the growing @WargameDS presence on Steam. #HundredYearsWar #AgeofLongbow #BattleofPoitiers
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RealAndSimulatedWars retweeted
Following a successful first round of beta testing and a wealth of insightful player feedback, we’ve decided to shift our course: Modern Naval Warfare will now officially debut in Early Access. Read more here: store.steampowered.com/news/…
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RealAndSimulatedWars retweeted
#CMO Episode 4 - WW2 Airborne ASW & Surfaced Submarine Attacks youtu.be/bSy7LpC6iT8?si=AXAA…
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RealAndSimulatedWars retweeted
New scenario. New mechanics. Nothing is the same. ⚓ Task Force Admiral EA SITREP #11 is live. wake-up call at tulagi drops you in media res, understrength and without your strike aircraft. good luck. full notes → store.steampowered.com/news/…
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RealAndSimulatedWars retweeted
Ready to command the silent service? The wait for the ultimate tactical simulation is nearly over. We are officially surfacing this May. Head to the link below to pinpoint the exact coordinates of our launch day: store.steampowered.com/news/…
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RealAndSimulatedWars retweeted
Today we want to share some news with our community. We're taking a step to broaden our horizons. One, that if it goes well, will benefit the entire customer base. Read about our new expansion project, onto Steam. wargameds.com/blogs/news/wds…
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RealAndSimulatedWars retweeted
The "Tides of War" DLC launches soon, introducing Persistent Campaign Progression. Losses in one sortie now impact the next. Accompanied by a major CMO engine update for enhanced simulation fidelity. Read more here: command.matrixgames.com/
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RealAndSimulatedWars retweeted
Veterans – Napoleonic Wars : nouvelle vidéo - Gazette du wargamer wargamer.fr/veterans-napoleo…
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