22 | 🇧🇦 🇭🇷 | EUW/KR Challenger | R1 EUW S15 & S16 / R2 KR S15 & R3 KR S16 | Streamer / Pro Top for @cgnesportsgg |

Bosnia and Herzegovina, Mostar
Joined September 2019
I mark today as the end of the Korea Bootcamp. I finish the trip peaking Rank 2 1998 LP. I am sadly out of time to get Rank 1 this trip but I WILL return once more to this region next year and finish it once and for all. Thank you all for supporting me during the climb. ❤️
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75% WR CHALLENGER KOREA IN 10 DAYS
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Sensei Pro & Rival Pro with 8K Ultra Wideband pre-order now: steelseri.es/nzm
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nice
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I’m announcing the start of Korea Rank 1 Climb Round 2. Last trip I failed and peaked Rank 3 due to insanely bad gains but now the ladder should be fixed making it possible again. If I finish with a lot of time left, I will give China a try as well. Start October 2nd 6AM CET.
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Good & Bad things that happend to League this year + what I hope for season 17! Great things: -No dodge ( HUGE upgrade from last year ) -Autofill vs Aufofill like 90% of the time ( feels WAY more fair than before) -Gameplay itself is good and relatively balanced -Aegis initially made being filled alot less frustrating -Voicechat coming sometime soon might be nice -Continued cutdown on bought accounts, boosting etc is very good for the game Bad things: MOSTLY JUST RANKED SYSTEM RELATED. 1. Start of season had very random LP gains, people could climb to very high LP with huge gains -> Gains then get big nerfs so the people who didnt spam on good gains are cooked. ( season often felt like whoever spammed on specific patches has a huge advantage in climbing ) This still continues happening later down the line we are nearing the end of the year and NA server is randomly getting +35 again at the top of the ladder ( I dont see how this is ok to do in the middle of a season ) 2. Aegis of Valor Invalidated the entire top of the ranked Ladder as it is almost impossible to outclimb midlaners / botlaners who got a double lp or -0 game every 5 games from autofill vs Toplaners / Jgl / Supp players who can see it maybe once every 20 or so. ( Mid especially is just the most popular role so they get perma autofilled -> They get more LP ontop of already being the most popular role so midlaners are inflating to high ranks on mass ) 3. No LP cap making the top 10 players gains worse at a certain point ( 2000LP ish in the past ) which results in the LP being ridiculously high I dont really see what the positive of doing this was personally. ( Korean server still has a cap around 2700 for some reason but EUW / NA Just dont ? why ? ) ->Low Chall player and High chall player can have the same +25 -35 while having a huge LP gap between them (2400LP vs 4400LP for example) which is very frustrating for people in low challenger especially combined with the Aegis factor ( How can a 2400LP support main with 0 Aegis procs ever climb with +25 -35 while people at 4000LP have the exact same gains but also perma get double LP...? ) ->People hitting master see no reason to keep playing since they need almost +2000LP to reach the next rank.. 4. Although balanced, I think the game is getting kinda stale, not that many big changes this year to mix things up much. 5. Oftentimes cant do proper runes / setup because you have 0 Idea who you are playing against ( too many flex picks ) can be pretty frustrating in soloq ( should be the same as in proplay where you can see your matchup at the end of the champ select ) HOPES / SUGGESTIONS FOR SEASON 17 -Remove Aegis entirely too much impact on the ladder -I think go back to the system with an LP cap making rank 1 / top 10 gains worse if they go too high ( cap at 2000LP or 3000LP ) it was better than what we have now imo low chall shouldnt have same gains as rank 1... -Rewards for top of the ladder could give more incentive for people to tryhard -Dont instantly make people go back to their original LP by having insane gains like +30 -10 at the start of the season, just start everyone in master with +20 -20, maybe Challenger players with a slightly more positive gain. -Big changes or additions to Items / Map / Objective etc would make people more excited again I believe. - I personally think duoq in challenger should stay removed to ensure good matchmaking at the top ( seemed hard to do with duoq enabled for a while ) Let me know your thoughts on these things and tell me if I missed anything wether good or bad Im curious what other people think atm / are hoping for in terms of next season.
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Happy to announce that I'm partnering up with @SteelSeries for the foreseable future and make sure to check out my partner via this link. steel.promo/DE-SteelSeries-R… Big thank you to @cgnesportsgg for giving me an opportunity to advertise such a good gaming brand 😙.
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CGN ESPORTS 🇩🇪 ARE PROMOTED TO PRIME LEAGUE 1ST DIVISION AFTER DEFEATING SGE 3-1 ! 🇪🇸 Send0o 🇧🇦 Raider 🇩🇪 Agurin 🇩🇪 Phantasm 🇩🇪 Reptile 🇨🇭 Lucky They complete a perfect PRM2 season, finishing first in every official competition they played this year!
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Can we revert this stupid matchmaking patch, every day is 15-20 mins avg in grandmaster+ and the quality is ass regardless. The experience to climb high elo is so miserable in EUW currently, you're waiting more than playing.
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wish Keria from Raider POV @RaiderEUW
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Raider retweeted
Raider 🇧🇦 claimed that LP gains felt off during the final 2 weeks of his Korean bootcamp, and that it cost him a real push at the top of the ladder. Given his pedigree, we investigated. He wasn't imagining it: Between 1 July and 6 July, his avg. LP per win tanked 26% vs June (+20 → under +15), while losses deepened to -26 (from -21). So the requirement to simply not lose ground jumped from 51% to 64% overnight. For context on how brutal that is: a 64% winrate in KR top 10 lobbies, where every game contains pros and Challenger one-tricks, is roughly what the very best players on earth sustain during hot streaks. Grizzly, the current KR Rank 1, is running 55% across his whole season. Raider needed to outperform the Rank 1 player's season-long winrate by nine points just to tread water. After the 6th, LP gains / losses snapped back to normal. What's unusual about this is Raider hit the same ~2,630 LP on June 20 with completely normal gains. Same player, same LP, two weeks apart. Only the July peak was impacted. And it wasn't just him. The entire KR top 10 saw their LP economics dip in that exact window, though at a fraction of the severity. Something changed on July 1. A patch, an MMR recalibration, a system test? We can't say which. But the numbers don't lie, and neither did Raider.
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Raider retweeted
Rank 1 Darius World Raider 🇧🇦 officially concluded his Korean Bootcamp peaking at 2,661LP Rank 3. Due to a combination of time constraints + adjustments in Avg LP gained/lost towards the last few days of the climb, he was unable to attain his goal of Rank 1. Raider has confirmed he will be returning later this year to get the job done.
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I am so fucking excited to play EUW soloq again
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Raider retweeted
Really impressive climb from Raider. These LP gains are beyond terrible and should never be a thing to discuss about. He has 3 unlucky losses into grinding entire week to make up for it 🙈🤣😭
Rank 1 KR climb is over. I have managed to peak Rank 3 this time but sadly Riot implementing secret LP bottleneck that makes ur gains +14 -26 after 2.6k LP making it almost impossible to finish with my remaining time. I will attempt Rank 1 one last time at the end of the year.
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Rank 1 KR climb is over. I have managed to peak Rank 3 this time but sadly Riot implementing secret LP bottleneck that makes ur gains +14 -26 after 2.6k LP making it almost impossible to finish with my remaining time. I will attempt Rank 1 one last time at the end of the year.
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Raider retweeted
Grinded really hard for this one S16 RANK 1!
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Raider retweeted
Replying to @drewlevin
xitter.cf/i/status/2072276496719… could you take a look at this?
I had +20 -20 / +19 -21 gains last 20 days and suddenly from last game where I got +20 It went to +15 and then next game from -20 to -26? Is this intended or a bug? I'd really like to know an answer since I'm leaving KR soon. RaiderGO#TWTV0 KR @RiotPhroxzon @drewlevin
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I had +20 -20 / +19 -21 gains last 20 days and suddenly from last game where I got +20 It went to +15 and then next game from -20 to -26? Is this intended or a bug? I'd really like to know an answer since I'm leaving KR soon. RaiderGO#TWTV0 KR @RiotPhroxzon @drewlevin
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Raider retweeted
I brought it home mama. RANK 1. #Alhamdullilah
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TOP 10 KOREA FINALLY. BUT THE JOB AIN'T DONE.
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Raider retweeted
if anyone plans to go to korea or already is and needs help with VODS/1080p or bypassing any other restriction feel free to reach out to me I have been helping almost every streamer with this since 2021
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